* ggml-Vulkan: add ELU support
* ggml-Vulkan: remove extra spaces and variables
* ggml-Vulkan: fix format issue
* ggml-Vulkan: fix format issue
* fix whitespace issue
* Update Vulkan.csv and ops.md
* vulkan: Fix data races in coopmat1 mul_mat(_id)
Add barriers between coopmat store and regular loads. We sort of got away with
this because it was the same subgroup accessing the values, but it's still a
race and may not work.
* switch to subgroup control barriers
* ggml-cuda: add mem check for fusion
* Replace NaNs with -FLT_MAX
* fix typo
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
This patch addresses an Internal Compiler Error (Segmentation fault)
observed with gcc 15 by replacing the intrinsic + cast by doing
a cat on the data first and then calling the intrinsic. This bypasses the
buggy compiler path while maintaining identical instruction selection.
Performance Verification:
Assembly analysis on RHEL 9 (GCC 15.1.1) confirms that both the original
code and this fix generate the identical Power10 prefixed load instruction:
`plxv 40, 2(14)`
This ensures zero performance regression while unblocking builds on
newer toolchains.
Reproduced on:
- Alpine Linux + GCC 15.2.0-r2
- RHEL 9 + GCC 15.1.1 (gcc-toolset-15)
Signed-off-by: Shalini Salomi Bodapati <Shalini.Salomi.Bodapati@ibm.com>
* CUDA: use shared mem for ssm_conv
* fuse silu + ssm_conv
* fuse unary + mul
* enable for fp16
* formatting
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* hexagon: add fp16 support for binary ops: add,sub,mul,div
* hexagon: fix test-backend-ops failures for fp16 binary ops on older arches (<v79)
* hexagon: decide on n_threads (aka n_jobs) early to avoid overallocating scratchpad
* snapdragon: fix readme link
---------
Co-authored-by: Max Krasnyansky <maxk@qti.qualcomm.com>
* Adds CPU-to-CUDA copy capability to
ggml_backend_cuda_cpy_tensor_async()
* Adds function to relax sync requirements between input copies on
supported backends (CUDA for now)
* Exchanges synchronous copy with async copy function.
* Adds macro guards to allow compilation in non-CUDA builds
* Reworked backend detection in ggml-backend.cpp to avoid linking
conflicts
* Relax requirement of checks in async CUDA copies from backend and buffer type to just buffer type, to avoid linking issues
* Minor cleanup
* Makes opt-in to relax use of explicit syncs more general. Backends like
vulkan which require a synchronization between HtoD copies and graph
execution could also adopt this change now.
* Reintroduces stricter check for CPU->CUDA backend async copy via
GGML_DEVICE_TYPE_CPU.
* Corrects initialization of ggml_backend_sync_mode in
ggml_backend_sched_split initialization
* Simplifies synchronizations to adhere to `saaasg` pattern.
* Apply suggestion from @ggerganov (src->buffer to buf_src)
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Apply suggestion from @ggerganov (src->buffer to buf_src) v2
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Enable tmate debugging for investigating thread safety issue
* Refactor wait and submit to operate on vector<wgpu::FutureWaitInfo>, and fix wait to delete only the future that is completed.
* Cleanup
* Remove clear change and run clang-format
* Cleanup
* ggml-webgpu: fix workgroup dispatch limit for large batch sizes
WebGPU limits workgroup sizes to 65535 per dimension. Large MUL_MAT
operations with batch sizes exceedeing this limi would fail.
* add compute_2d_workgroups() helper to split total workgroup ID across
X/Y dimensions
* update mul_mat_reg_tile.wgsl to reconstruct linear workgroup ID from 2D
dispatch
* update mul_mat_subgroup_matrix.wgsl to reconstruct linear workgroup ID
from 2D dispatch
* update mul_mat.wgsl to compute global index from 2D workgroup
coordinates
* refactor all three mul_mat dispatch paths to use the shared helper
* ggml-webgpu: add bounds checking for over-dispatched workgroups
2D workgroup dispatch can over-dispatch when total workgroups don't
divide evenly into the 65535 per-dimension limit. Extra workgroups
would compute invalid batch indices, causing memory corruption.
* add batch_idx bound check to mul_mat_reg_tile.wgsl and
mul_mat_subgroup_matrix.wgsl to prevent over-dispatched workgroups
from accessing invalid memory
* fixes test failures with large batch sizes (eg., bs=[128, 1024])
* ggml-webgpu: add back TODO for spliting large sizes into batches
* Optimize 2d workgroup provisioning
* Set some parameters that increase speed
---------
Co-authored-by: Reese Levine <reeselevine1@gmail.com>
* Allow webgpu_buf_pool to resize if needed, remove inflight_threads, and replace inflight_threads with num_kernels for submission
* Run clang-format
* Keep track of num batched kernels that have not been submitted yet
* Run clang-format
* Increase buf pool max size
* Increase param buf pool init size
* Remove webgpu buf pool resizing
* Merge with master
* Add buffer pool growth
* Move buffer pool growth outside of lock
* Reduce max pool size to 32
* Run clang-format
* Only resize param buf pool
* ggml-webgpu: Add binary op support for overlapping and non-contiguous.
* Add newline to binary.wgsl
* Append the test of binary op for src overlapping to test_bin_bcast.
* Remove unnecessary newline.
* vulkan: fix and enable cpy_tensor_async function
* use transfer_queue for async transfers on AMD, synchronize with timeline semaphore
* update offload_op logic
* fix missing transfer submission
* disable async transfer queue on AMD GCN
* revert op batch size change
* fix cpy_tensor_async checks
- adapt ggml-zendnn.cpp to the new lowoha::matmul interface
- update the ZenDNN git tag in CMake to the latest release (ZenDNN‑2026‑WW08)
- add static lib support in CMake
* ggml-virtgpu-backend: validate the consistency of the received objects
This patch adds consistency checks in the
ggml-virtgpu-backend (running on the host side) to ensure that the
data received from the guest is consistent (valid pointers, valid
sizes and offsets).
* ggml-virtgpu-backend: add fallback/skips for optional ggml backend methods
```
1. bck->iface.synchronize(bck)
2. buft->iface.get_alloc_size(buft, op)
3. buft->iface.get_max_size(buft)
```
these three methods are optional in the GGML interface. `get_max_size`
was already properly defaulted, but `backend sychronize` and `butf
get_max_size` would have segfaulted the backend if not implemented.
* ggml-virtgpu-backend: fix log format missing argument
* ggml-virtgpu-backend: improve the abort message
* ggml-virtgpu-backend: more safety checks
* ggml-virtgpu-backend: new error code
* ggml-virtgpu-backend: initialize all the error codes
* ggml-virtgpu: add a missing comment generated by the code generator
* ggml-virtgpu: add the '[virtgpu]' prefix to the device/buffer names
* ggml-virtgpu: apir_device_buffer_from_ptr: improve the error message
* ggml-virtgpu: shared: make it match the latest api_remoting.h of Virglrenderer APIR
(still unmerged)
* ggml-virtgpu: update the code generator to have dispatch_command_name in a host/guest shared file
* ggml-virtgpu: REMOTE_CALL: fail if the backend returns an error
* docs/backend/VirtGPU.md: indicate that the RAM+VRAM size is limed to 64 GB with libkrun
* ggml-virtgpu: turn off clang-format header ordering for some of the files
Compilation breaks when ordered alphabetically.
* ggml-virtgpu: clang-format
* ggml-virtgpu/backend/shared/api_remoting: better comments for the APIR return codes
* vulkan: allow using fp16 in scalar flash attention shader
* split rows inside of subgroups for faster synchronization
* use row_split when Br >= 4, change reductions to use shared memory if row_split == 1
* use f32 scalar FA if f16 is not supported by device
* fix amd workgroup size issue
* optimize masksh use
* add medium rows FA shader Br size
* fixes
* add padding to mask shmem buffer
* cache q values into registers for KQ
* fuse lf accumulation, pf and v accumulation into a loop
* stage K loads through shmem
* stage V loads through shmem
* only stage through shmem on Nvidia
* default to Bc 32
* also stage V through shmem when this is done for K
* dynamic subgroups for intel
* use vectorized stores
* use float_type for dequantize4 functions
* use smaller scalar rows size for smaller rows count
* relax flash attention split_k condition to allow non-gqa use
* use minimal subgroup size on Intel
* fix shmem support function
* fix rebase issues
* fixes
* Bc 4 for scalar FA is not a valid configuration
* Use wave32 on AMD RDNA for scalar FA
* add Intel shader core count lookup-table
* fix regressions
* device tuning
* tmpsh size fix
* fix editorconfig
* refactor fa tuning logic into a single place
* fix gqa opt logic
* fix block_rows with small n_rows
* amd tuning
* fix hsk=72/80 issue
* tuning
* allow condition skipping for column check
* use float16 for Of if available
* address feedback
* fix bad RDNA performance on head size <= 128 by limiting occupancy
* allow printing pipeline stats
* cleanup and fixes
* limit occupancy for GCN for small batch FA with large HSK
* disable f16 FA for GCN AMD GPUs on the proprietary driver
* hexagon: refactor set/get/sum-rows ops to use local context
* hexagon: refactor ROPE and Softmax Ops to use local context
Improves performance a bit by precomputing things and saving in the context.
* hexagon: refactor activation ops to use local context struct
* hexagon: refactor unary ops to use local context struct and DMA/VTCM
* hexagon: use aligned hvx_scale function
* hexagon: remove unused fields from op_context
* hexagon: rewrite ROPE to use DMA and VTCM scratchpad
* hex-rope: keep N rows in scratchpad (instead of just two)
* hex-rope: introduce rowidx cache
* hex-rope: remove unused fields
* hex-rope: rewrite dma prefetch logic to allow for multi-row fetch/compute
also removes the need for fastdiv.
* hex-rope: minor formatting
* hex-rope: use indices and unroll the loops
* hex-rope: more updates to cleanup rope-block handling
* hexagon: cleanup supported type/dims checks
* hexagon: all reduce funcs replicated across lanes
There is no need to explicitly replicate the first value.
* snapdragon: update adb and windows scripts to use ubatch-size 256
Updated Ops support handles larger ubatches.
* Improve CUDA graph capture
Currently, CUDA graphs are eagerly enabled on the first call to ggml_backend_cuda_graph_compute. If the graph properties keep changing (4+ consecutive updates), the graph is permanently disabled. This is suboptimal because:
- The first call always incurs CUDA graph capture overhead even if the graph is unstable
- Once permanently disabled, CUDA graphs never re-enable even after the graph stabilizes (e.g., switching from prompt processing to decode)
The new approach delays CUDA graph activation until warmup completes: the same cgraph must be called at least twice with matching properties before CUDA graph capture begins. This avoids wasted capture overhead on volatile graphs and allows graphs to become eligible once they stabilize.
This also fixes issues such as https://github.com/ggml-org/llama.cpp/discussions/19708
* Update ggml/src/ggml-cuda/ggml-cuda.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Remove EM dashes
* Update ggml/src/ggml-cuda/ggml-cuda.cu
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* Basic JIT compilation for mul_mat, get_rows, and scale (ggml/17)
* scale jit working
* preliminary working jit for getrows and mulmat, needs refining
* simplified mul_mat preprocessing switch statement
* get_rows fixes, mul_mat refinement
* formatted + last edits
* removed some extraneous prints
* fixed get_rows, fixed workgroup dispatch in mul_mat. no gibberish
* small fix
* some changes, working
* get_rows and mul_mat jit fixed and working
* Update formatting
* formatting
* Add header
---------
Co-authored-by: Neha Abbas <nehaabbas@ReeseLevines-MacBook-Pro.local>
Co-authored-by: Reese Levine <reeselevine1@gmail.com>
* Start work on all-encompassing shader library
* refactor argmax, set_rows
* Refactor all but flashattention, mat mul
* flashattention and matrix multiplication moved to new format
* clean up preprocessing
* Formatting
* remove duplicate constants
* Split large shaders into multiple static strings
---------
Co-authored-by: neha-ha <137219201+neha-ha@users.noreply.github.com>
* vulkan: split mul_mat into multiple dispatches to avoid overflow
The batch dimensions can be greater than the max workgroup count limit,
in which case we need to split into multiple dispatches and pass the base
index through a push constant.
Fall back for the less common p021 and nc variants.
* address feedback
* opencl: optimize mean and sum_row kernels
* opencl: add comment for max subgroups
* opencl: format
---------
Co-authored-by: Li He <lih@qti.qualcomm.com>
When LTO enabled in build environments it forces all builds to have LTO
in place. But feature detection logic is fragile, and causing Illegal
instruction errors with lto. This disables LTO for the feature
detection code to prevent cross-module optimization from inlining
architecture-specific instructions into the score function. Without this,
LTO can cause SIGILL when loading backends on older CPUs (e.g., loading
power10 backend on power9 crashes before feature check runs).
Avoids issues with ROCm 6.4.4.
Closes: https://github.com/ggml-org/llama.cpp/issues/19580
Fixes: 6845f7f87 ("Add a workaround for compilation with ROCWMMA_FATTN and gfx9 (#19461)")
Signed-off-by: Mario Limonciello (AMD) <superm1@kernel.org>
* Updated repack.cpp
* Updated repack.cpp
* Updated repack.cpp
* Added if condition to support only vector length 256.
* Changed the format removed comments and duplicate variable
* If SVE 256 not present then was using generic function to compute, hence slowing the performance.
So added code if SVE 256 is not present then use NEON code.
* Code format change suggestion
---------
Co-authored-by: Vithule, Prashant <Prashant.Vithule@fujitsu.com>
* cuda: optimize iq2xxs/iq2xs/iq3xxs dequantization
- load all 8 int8 for a grid position in one load
- calculate signs via popcnt instead of fetching from ksigns table
- broadcast signs to drop individual shift/mask
* cuda: iq2xxs: simplify sum scaling
express `(sum * scale + sum / 2) / 4` as `(sum * (scale * 2 + 1)) / 8`
express `((aux32 >> 28) * 2 + 1)` as `(aux32 >> 27 | 1)`
saves 3 registers for mul_mat_vec_q (152 -> 149) according to nsight
AFAICT no overflow can occur here as iq2xxs values are far too small
* uint -> uint32_t
error: identifier "uint" is undefined
This commit addresses a build issue with the KleidiAI backend when
building multiple cpu backends. Commmit
3a00c98584e42a20675b6569d81beadb282b0952 ("cmake : fix KleidiAI install
target failure with EXCLUDE_FROM_ALL") introduced a change where
FetchContent_Populate is called instead of FetchContent_MakeAvailable,
where the latter does handle this case (it is idempotent but
FetchContent_Populate is not).
I missed this during my review and I should not have commited without
verifying the CI failure, sorry about that.
* ggml-cpu: FA add GEMM microkernel
* add guard for sizeless vector types
* fix case where DV % GGML_F32_EPR !=0
* move memset out of the loop
* move another memset out of the loop
* use RM=4 for arm
* simd_gemm: convert everything to int
* convert everything to size_t to avoid warnings
* fixup
* add pragma for ignoring aggressive loop optimizations
* cmake: fix KleidiAI install target failure with EXCLUDE_FROM_ALL
Fix for the bug #19501 by adding EXCLUDE_FROM_ALL to FetchContent_Declare. This properly excludes KleidiAI from both build and install targets, preventing install failures when GGML_CPU_KLEIDIAI=ON is used.
The KleidiAI source files are still compiled into libggml-cpu.so, preserving all functionality.
* addressed code review comments
last_graph is only available without OpenMP, but
ggml_graph_compute_thread() is called in both cases.
Signed-off-by: Adrien Gallouët <angt@huggingface.co>
* ggml-hexagon: fa improvements
ggml-hexagon: optimize flash attention calculations with improved variable handling
ggml-hexagon: streamline flash attention operations by removing redundant checks for FP32
ggml-hexagon: optimize hvx_dot_f16_f16_aa_rx2 by simplifying variable handling for unused elements
ggml-hexagon: optimize flash attention by changing slope vector type to F16
* hexfa: fixed test-backend-ops failurs due to leftover element handling
* hexagon: refactor and optimize fa to use local context struct
* ggml-hexagon: optimize flash-attention using hvx_vec_expf
Use HVX for online softmax.
---------
Co-authored-by: chraac <chraac@gmail.com>
* fix vulkan ggml_acc only works in 3d but not 4d
* removed clamp in test_acc_block
* use the correct stride and its test case
* cuda : fix "supports op" condition
* change src0 to src1 in ggml_vk_acc. Update acc.comp with jeffbolznv\'s suggestion except to keep the boundary check
* version without boundary check
* revert back to boundary check version
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Do not mutate cgraph for fused ADDs
1. We should try to minimize in-place changes to the incoming
ggml_cgraph where possible (those should happen in graph_optimize)
2. Modifying in-place leads to an additional, unnecessary graph capture
step as we store the properties before modifying the graph in-place
in the cuda-backend
* Assert ggml_tensor is trivially copyable
* Update ggml/src/ggml-cuda/ggml-cuda.cu
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
---------
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
There is an upstream problem [1] with AMD's LLVM 22 fork and
rocWMMA 2.2.0 causing compilation issues on devices without
native fp16 support (CDNA devices).
The specialized types aren't resolved properly:
```
/opt/rocm/include/rocwmma/internal/mfma_impl.hpp:2549:37: error: ambiguous partial specializations of 'amdgcn_mfma<__half, __half, __half, 16, 16, 16>'
2549 | using ARegsT = typename Impl::ARegsT;
```
Add a workaround to explicitly declare the types and cast when
compiling with HIP and ROCWMMA_FATTN [2]. When this is actually
fixed upstream some guards can be used to detect and wrap the
version that has the fix to only apply when necessary.
Link: https://github.com/ROCm/rocm-libraries/issues/4398 [1]
Link: https://github.com/ggml-org/llama.cpp/issues/19269 [2]
Signed-off-by: Mario Limonciello <mario.limonciello@amd.com>
* hexagon: add ARGSORT op
Co-authored-by: Yarden Tal <yardent@qti.qualcomm.com>
* hexagon: argsort reject tensors with huge rows for now
* Adding support for DIV,SQR,SQRT,SUM_ROWS ops in hexagon backend
* hexagon : Add GEGLU op
* hexagon: fix editor config check
* hexagon: rewrite and optimize binary ops ADD/SUB/MUL/DIV/ADD_ID to use DMA
---------
Co-authored-by: Yarden Tal <yardent@qti.qualcomm.com>
Co-authored-by: Manohara Hosakoppa Krishnamurthy <mhosakop@qti.qualcomm.com>
CCCL 3.2 has been released since it was added to llama.cpp as part of
the backend-sampling PR, and it makes sense to update from RC to final
released version.
https://github.com/NVIDIA/cccl/releases/tag/v3.2.0
* Fix memory leaks in shader lib, backend, backend_context, buffer_context, and webgpu_buf_pool
* Free pools
* Cleanup
* More cleanup
* Run clang-format
* Fix arg-parser and tokenizer test errors that free an unallocated buffer
* Fix device lost callback to not print on device teardown
* Fix include and run clang-format
* remove unused unused
* Update binary ops
---------
Co-authored-by: Reese Levine <reeselevine1@gmail.com>
* First working version of GEMM and GEMV
* interleave loads and compute
* Clang-format
* Added missing fallback. Removed tested TODO.
* Swap M and N to be consistent with the repack template convention
using noexcept std::filesystem::directory_entry::is_regular_file
overload prevents abnormal termination upon throwing an error
(as caused by symlinks to non-existent folders on linux)
Resolves: #18560
Implement ggml_cann_mul_mat_id_quant function to support quantized matrix
multiplication for Mixture of Experts (MoE) architectures on CANN backend.
Key features:
- Support Q4_0 and Q8_0 quantized weight formats
- Use IndexSelect to dynamically route expert-specific weights based on indices
- Leverage WeightQuantBatchMatmulV2 for efficient quantized computation
- Handle automatic F16 type conversion for hardware compatibility
- Support both per-expert and broadcast input modes
Implementation details:
- Extract expert weights and scales using CANN IndexSelect operation
- Process each batch and expert combination independently
- Create proper tensor views with correct stride for matmul operations
- Automatic input/output type casting to/from F16 as needed
Testing: All test cases passed for supported types (F32, F16, Q4_0, Q8_0).
* Rename variables + fix rope_neox
Seems memory layout is shared with Vulkan so we can port fix from
https://github.com/ggml-org/llama.cpp/pull/19299
* Fix rope_multi
* Fix rope_vision
* Fix rope_norm
* Rename ne* to ne0* for consistent variable naming
* cont : consistent stride names
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* ggml webgpu: port binary operators to use pre-wgsl
* Add binary.wgsl: unified shader with conditionals for all 4 ops
* Add gen_binary_shaders.cpp: build tool for using pre_wgsl preprocessor
* Remove bin_op.tmpl.wgsl and binary.wgsl (Python template)
* Update CMake to generate binary operator shaders at build time
* ggml-webgpu: migrate binary ops to JIT compilation with overlap handling
* port binary operators from AOT to pre-wgsl JIT compilation
* add src1=dst overlap handling for binary ops
* use compile-time workgroup size defines instead of runtime overrides
* ggml-webgpu: complete overlap handling for binary ops
* add support for inplace & overlap case in binding setup
* restructure conditional logic to handle all overlap cases
* ensure all buffer bindings are correctly assigned for edge cases
* ggml-webgpu: remove unused binary overlap cases
Remove src0==src1 binary overlap case that never occurs in practice.
* keep INPLACE (src0==dst), OVERLAP (src1==dst), DEFAULT
* remove unused src0==src1 and all-same variant
* refactor wgsl to eliminate duplication
The cpu and cuda backends use fp16 for the VKQ accumulator type, this change
does the same for vulkan. This helps particularly with large head sizes which
are very register-limited.
I tried this for the coopmat1 path and it slowed down a bit. I didn't try for
scalar.
I applied the softmax bias that the cuda backend uses to avoid overflow,
although I was not able to reproduce the original bug without it.
Write out a 2-bit code per block and avoid loading the mask when it
matches these two common cases.
Apply this optimization when the mask is relatively large (i.e. prompt
processing).
* vulkan: fix GPU deduplication logic.
As reported in https://github.com/ggml-org/llama.cpp/issues/19221, the
(same uuid, same driver) logic is problematic for windows+intel igpu.
Let's just avoid filtering for MoltenVK which is apple-specific, and
keep the logic the same as before 88d23ad5 - just dedup based on UUID.
Verified that MacOS + 4xVega still reports 4 GPUs with this version.
* vulkan: only skip dedup when both drivers are moltenVk
* ggml-virtgpu: regenerate_remoting.py: add the ability to deprecate a function
* ggml-virtgpu: deprecate buffer_type is_host remoting
not necessary
* ggml-virtgpu: stop using static vars as cache
The static init isn't thread safe.
* ggml-virtgpu: protect the use of the shared memory to transfer data
* ggml-virtgpu: make the remote calls thread-safe
* ggml-virtgpu: backend: don't continue if couldn't allocate the tensor memory
* ggml-virtgpu: add a cleanup function for consistency
* ggml-virtgpu: backend: don't crash if buft->iface.get_max_size is missing
* fix style and ordering
* Remove the static variable in apir_device_get_count
* ggml-virtgpu: improve the logging
* fix review minor formatting changes
* CUDA: use mmvq for mul-mat-id for small batch sizes
* add mmvq too
* Fix perf issue on ampere. Use mmvf mm-id only for non-nvidia GPUs
* templatize multi_token_path
Hangs were reported on Jetson Orin AGX if we set CUDA_SCALE_LAUNCH_QUEUES=4x. Reverting the previous PR (#19042) and updating the document to consider setting CUDA_SCALE_LAUNCH_QUEUES=4x for faster throughput on multi-GPU systems.
* Remove mutex for pipeline caches, since they are now per-thread.
* Add comment
* Run clang-format
* Cleanup
* Run CI again
* Run CI once more
* Run clang-format
* wip
* ggml-hexagon: add vectorized dot product function for FP32 and FP16 accumulation
* ggml-hexagon: optimize dot product functions for FP16 and FP32 with new vectorized implementations
* wip
* ggml-hexagon: optimize hvx_vec_dump_f32_n and hvx_vec_reduce_sum_qf32x2 functions for improved performance
* ggml-hexagon: refactor dot product functions to use a common loading function for improved readability
* optimize vector dot product functions to use unified reduction for improved performance
* wip
* ggml-hexagon: add vectorized dot product function for FP32 and FP16 accumulation
* ggml-hexagon: optimize dot product functions for FP16 and FP32 with new vectorized implementations
* wip
* ggml-hexagon: optimize hvx_vec_dump_f32_n and hvx_vec_reduce_sum_qf32x2 functions for improved performance
* ggml-hexagon: refactor dot product functions to use a common loading function for improved readability
* optimize vector dot product functions to use unified reduction for improved performance
* hexagon: optimize reduce-sum for v75+
* hexagon: always keep row_sums in sf/fp32
* ggml-hexagon: enhance directory checks for HEXAGON_SDK_ROOT and HEXAGON_TOOLS_ROOT
* fix compiling error after rebase
---------
Co-authored-by: Max Krasnyansky <maxk@qti.qualcomm.com>
* Add Q8_0 OpenCL kernel
Co-authored-by: yunjie <yunjie@qti.qualcomm.com>
* opencl: fix build for non-adreno
* opencl: refactor q8_0
* opencl: enforce subgroup size of 64 for adreno for q8_0
* For A750 and older generations, subgroup size can be 64 or 128.
This kernel assumes subgroup size 64.
* opencl: suppress warning when adreno kernels are disabled
---------
Co-authored-by: yunjie <yunjie@qti.qualcomm.com>
Co-authored-by: Li He <lih@qti.qualcomm.com>
* sycl: add softplus unary op implementation
* sycl: add softplus unary op implementation
* docs(ops): mark SYCL SOFTPLUS as supported
* docs: update SYCL status for SOFTPLUS
* vulkan: use coopmat for flash attention p*v matrix multiplication
* fix P loading issue
* fix barrier position
* remove reduction that is no longer needed
* move max thread reduction into loop
* remove osh padding
* add bounds checks and padding
* remove unused code
* fix shmem sizes, loop duration and accesses
* don't overwrite Qf, add new shared psh buffer instead
* add missing bounds checks
* use subgroup reductions
* optimize
* move bounds check, reduce barriers
* support other Bc values and other subgroup sizes
* remove D_split
* replace Of register array with shared memory Ofsh array
* parallelize HSV across the rowgroups
* go back to Of in registers, not shmem
* vectorize sfsh
* don't store entire K tile in shmem
* fixes
* load large k tiles to shmem on Nvidia
* adapt shared memory host check function to shader changes
* remove Bc 32 case
* remove unused variable
* fix missing mask reduction tmspsh barrier
* fix mask bounds check
* fix rowmax f16 under/overflow to inf
* fix flash_attn_cm2 BLOCK_SIZE preprocessor directives
The syclcompat/math.hpp is not used anymore. The change that intrduced it was successfuly reverted (https://github.com/ggml-org/llama.cpp/pull/17826).
This include path will become obsolete and dropped in oneAPI 2026.0 effectively breaking ggml-sycl builds.
Deduplication here relied on the fact that vulkan would return unique
UUID for different physical GPUs. It is at the moment not always the case.
On Mac Pro 2019 running Mac OS, with 2 Vega II Duo cards (so, 4 GPU total),
MotlenVK would assign same UUID to pairs of GPUs, unless they
are connected with Infinity Fabric.
See more details here: KhronosGroup/MoltenVK#2683.
The right way is to fix that in MoltenVK, but until it is fixed,
llama.cpp would only recognize 2 of 4 GPUs in such configuration.
The deduplication logic here is changed to only filter GPUs if UUID is
same but driver is different.
* Boilerplate for q6_K repack
* q6_K repack to q6_Kx8 implementation
Signed-off-by: Alberto Cabrera <alberto.cabrera@liquid.ai>
* q6_K generic gemv and gemm
* wip, gemm_q6_K 8x8
* Still WIP: loading of q8s, q6h and q6l
* first working version of q6_K gemm
* Moved q6 loads outside of sb block, Unrolled inner loop
* Replaced modulo with mask
* First implementation of GEMV
* ggml_vdotq_s32 -> vdotq_s32
* Reduce width of accumulators in q6_K gemv
* Bsums instead of calc bias. Preload scales to use vget_lane. Unroll.
* Reuse scales in GEMM (same GEMV opt)
* Added todos for bsum and different qh repack
* Arch fallback
* VSLIQ for merging qh adn ql
* Removed TODO, already tested
* Apply suggestions
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Removed unused import
---------
Signed-off-by: Alberto Cabrera <alberto.cabrera@liquid.ai>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* [CUDA] Reduce CPU-side stalls due to the CUDA command buffer being full
With pipeline parallelism, during prompt processing, the CPU-side CUDA command buffer gets full, stalling the CPU. Due to this, enough work doesn't get submitted to the GPU, causing bubbles in the GPU timeline.
Fix this by setting the CUDA environment variable CUDA_SCALE_LAUNCH_QUEUES to 4x to increase the command buffer size.
* Set the env variable in the CUDA backend registry allocation
* Add link to PR in code comment
* Remove warning logs and update documentation
* ggml-cpu: Use tiled FA for prompt-processing
the FA performance is gimped on CPU on long contexts because it essentially uses a vector kernel. This PR adds a tiled FA for PP. Perf tuning for tile sizes done on a AMD EPYC single-socket 64-c machine.
* fix out of bounds for mask
* skip rows where there are all masks
* skip tile if mask is inf
* store mask in worksize
* check inf tile earlier
* Boilerplate for q5_Kx8 REPACK on ARM and fallback
Signed-off-by: Alberto Cabrera <alberto.cabrera@liquid.ai>
* Implements make_block_q5_Kx8 by extending make_block_q4_Kx8
Signed-off-by: Alberto Cabrera <alberto.cabrera@liquid.ai>
* q5_K repack gemm and gemv generics
* Gemm and Gemv ARM implementations (i8mm)
* Improved qh manipulation looking at non-repack vec_dot implementation
* Full unroll
* Apply Q5_K Gemv vand and vshl optimizations to gemm. Improve comments.
Signed-off-by: Alberto Cabrera <alberto.cabrera@liquid.ai>
* Fix wrong fallback definitions of Q5_K
Signed-off-by: Alberto Cabrera <alberto.cabrera@liquid.ai>
* Fixed comments. Reverted unnecessary formatting
Signed-off-by: Alberto Cabrera <alberto.cabrera@liquid.ai>
* Fixed typo in generic definitions
* Switching AND + Shift with Shift Insert. Better op interleaving.
* Vectorize + unroll the block scales
* Apply gemm optimizations to gemv
* Improve bias calculation
---------
Signed-off-by: Alberto Cabrera <alberto.cabrera@liquid.ai>
* mla : pass V as a view of K to the FA op
* cuda : adjust mla logic to new layout
* kv-cache : fix rope shift
* tests : remove comment
* cuda : fix reusable_cutoff
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* opencl: add `copy_to_contiguous` and utilize mm kernels
* opencl: only copy to cont for f32 and f16 tensors
* opencl: use cont mm for fallback when dst is large
* opencl: use nb local to copy-to-cont
* opencl: use local offset as well
* vulkan: Remove transfer_ctx, do everything in compute_ctx.
We had a bug where a set_tensor_async (using transfer_ctx) didn't get
submitted before the graph_compute (using compute_ctx) that came after
it. To avoid this sort of issue, just do everything in compute_ctx.
Remove transfer_cmd_pool, which was already unused.
* fix crash with perf logger
Change ggml_vk_mul_mat_vec_id_q_f16 to loop over the batch dimension and
update the indexing calculations in get_offsets.
Mat-vec is faster than mat-mat for small values of n. We don't get the same
reuse of the weights as in the non-ID path, but with this the cost is linear
in n rather than n>1 being far slower than n==1.
* CUDA: Replace `init_offsets` with iterators in argsort
This is a QOL improvement, saving us the cost of materializing the
iterator
* Remove unnecessary include from top-k.cu
* CANN: fix an issue where get_env was not fully renamed
* ci: add cann with acl group
* ci: define use_acl_graph using GitHub Action
* ci: update cann dockerfile with acl graph
* CANN: support gated linear attn
This change adds support for the GGML_OP_GATED_LINEAR_ATTN operator.
The feature was implemented by YushengZhao. Because the previous
submission was based on an outdated codebase, this PR was rebased to
merge.
Co-authored-by: YushengZhao <yusheng.chao@outlook.com>
Co-authored-by: hipudding <huafengchun@gmail.com>
* CANN: optimize OP gla
Optimize gla for high preformance
* Remove unused comments
---------
Co-authored-by: 赵禹昇 <2501112001@cninfer02.localdomain>
Co-authored-by: YushengZhao <yusheng.chao@outlook.com>
* CUDA: Refactor and expose two_stage_warp_reduce_* function
* Use `two_stage_warp_reduce` also in softmax kernel, move smem out of it
Moving smem out of `__device__` function to `__global__` function
allows for explicit smem reuse, as either compiler or cuda rt seem to not
free it afterwards (`cudaFuncSetAttribute` fails when not accounting for
it once for each call to two_stage_warp_reduce)
* Update ggml/src/ggml-cuda/common.cuh
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* Use two_stage_warp_reduce in group_norm_f32
* Use two_stage_warp_reduce in rms_norm_f32
* Fix smem calculation which expects bytes
* Make `two_stage_warp_reduce` accept all values warp_reduce accepts
Also integrate it into norm_f32 function
* Use two_stage_warp_reduce in l2_norm_f32
* Use type traits for block reduction for better legibility
Also adresss other requests by @am17an such as variable renaming
* Make norm tests cover all cuda paths
* Mark columns % WARP_SIZE !=0 as supported for RMS_NORM_BACK
Unit-tests passed locally, let's see if they pass in the CI as well
* Use `enum class` for `block_reduce_method`
This is more type-safe than plain enum
* Rename variables as suggested in code review by @am17an
* Rename two_stage_warp_reduce -> block_reduce
* Fix trailing whitespace in common.cuh
* Make condition of static_assert type-dependent
This delays evaluation until the template is actually instantiated.
Otherwise, some compilers may evaluate the assert when parsing the
template, resulting in build errors as observed here:
https://github.com/ggml-org/llama.cpp/actions/runs/20960323123/job/60235530068?pr=18785
* Inline definitions
---------
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
This fixes incoherent output in Llama-4-Maverick-17B-128E-PAB-Q8_0, which
has a mul_mat_id with an A matrix that's Q8_0 8192 x 5120 x 128.
This should work when the number of blocks in the A matrix is less than 2^32
(for mul_mat_vec or mul_mm_cm2), or for mul_mm I think the limit is like
2^32*LOAD_VEC_A elements.
- Divide batch_stride by QUANT_K earlier, so the block index calculation works in 32b.
- Each vk_pipeline_struct has a linked list of pipelines that will allow it to handle
variants. So far this change just adds a single use case for this, compiling with the
e64BitIndexingEXT flag.
- Use the 64b indexing variant when the A matrix is larger than maxStorageBufferRange.
64-bit indexing has some cost - around 3-5% in MoE models, so it's worth the effort
to avoid enabling it unconditionally.
* vulkan: Enable and optimize large matmul parameter combination for AMD
* limit tuning to AMD GPUs with coopmat support
* use tx_m values instead of _l
* FlashAttention (llama/13)
* Add inplace softmax
* Move rms_norm to split row approach
* Update debug for supports_op
* clean up debug statements
* neg f16xf32xip builds and runs, havent actually ran a model that uses neg kernel yet though
* neg passes backend test
* unary operators pass ggml tests
* rms_norm double declaration bug atoned
* abides by editor-config
* removed vestigial files
* fixed autoconfig
* All operators (inlcluding xielu) working
* removed unnecesarry checking if node->src[1] exists for unary operators
* responded and dealt with PR comments
* implemented REPL_Template support and removed bug in unary operators kernel
* formatted embed wgsl and ggml-webgpu.cpp
* Faster tensors (llama/8)
Add fast matrix and matrix/vector multiplication.
* Use map for shader replacements instead of pair of strings
* Wasm (llama/9)
* webgpu : fix build on emscripten
* more debugging stuff
* test-backend-ops: force single thread on wasm
* fix single-thread case for init_tensor_uniform
* use jspi
* add pthread
* test: remember to set n_thread for cpu backend
* Add buffer label and enable dawn-specific toggles to turn off some checks
* Intermediate state
* Fast working f16/f32 vec4
* Working float fast mul mat
* Clean up naming of mul_mat to match logical model, start work on q mul_mat
* Setup for subgroup matrix mat mul
* Basic working subgroup matrix
* Working subgroup matrix tiling
* Handle weirder sg matrix sizes (but still % sg matrix size)
* Working start to gemv
* working f16 accumulation with shared memory staging
* Print out available subgroup matrix configurations
* Vectorize dst stores for sg matrix shader
* Gemv working scalar
* Minor set_rows optimization (llama/4)
* updated optimization, fixed errors
* non vectorized version now dispatches one thread per element
* Simplify
* Change logic for set_rows pipelines
---------
Co-authored-by: Neha Abbas <nehaabbas@macbookpro.lan>
Co-authored-by: Neha Abbas <nehaabbas@ReeseLevines-MacBook-Pro.local>
Co-authored-by: Reese Levine <reeselevine1@gmail.com>
* Comment on dawn toggles
* Working subgroup matrix code for (semi)generic sizes
* Remove some comments
* Cleanup code
* Update dawn version and move to portable subgroup size
* Try to fix new dawn release
* Update subgroup size comment
* Only check for subgroup matrix configs if they are supported
* Add toggles for subgroup matrix/f16 support on nvidia+vulkan
* Make row/col naming consistent
* Refactor shared memory loading
* Move sg matrix stores to correct file
* Working q4_0
* Formatting
* Work with emscripten builds
* Fix test-backend-ops emscripten for f16/quantized types
* Use emscripten memory64 to support get_memory
* Add build flags and try ci
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
* Remove extra whitespace
* Move wasm single-thread logic out of test-backend-ops for cpu backend
* Disable multiple threads for emscripten single-thread builds in ggml_graph_plan
* Refactored pipelines and workgroup calculations (llama/10)
* refactored pipelines
* refactored workgroup calculation
* removed commented out block of prior maps
* Clean up ceiling division pattern
---------
Co-authored-by: Neha Abbas <nehaabbas@eduroam-169-233-141-223.ucsc.edu>
Co-authored-by: Reese Levine <reeselevine1@gmail.com>
* Start work on flash attention
* Shader structure set up (many bugs still)
* debugging
* Working first test
* Working with head grouping, head sizes to 128, logit softcap, mask/sinks enabled, f32
* Generalize softmax to work with multiple subgroups, f16 accumulation, mask shared memory tiling
* Start work on integrating pre-wgsl
* Separate structs/initial shader compilation library into separate files
* Work on compilation choices for flashattention
* Work on subgroup matrix/tile size portability
* subgroup size agnostic online softmax
* Cleanups, quantization types
* more cleanup
* fix wasm build
* Refactor flashattention to increase parallelism, use direct loads for KV in somce cases
* Checkpoint
* formatting
* Update to account for default kv cache padding
* formatting shader
* Add workflow for ggml-ci webgpu
* Try passing absolute path to dawn in ggml-ci
* Avoid error on device destruction, add todos for proper cleanup
* Fix unused warning
* Forgot one parameter unused
* Move some flashattn computation to f32 for correctness
* ggml: add env var GGML_OP_OFFLOAD_MIN_BATCH
* makes the min_batch_size for triggering op offload configurable via env var, defaulting to the prior hardcoded value of 32
* ggml: read GGML_OP_OFFLOAD_MIN_BATCH once and store to dev ctx
* cann: forward declaration of device context struct
* cann: move offload op check after device context declaration
* cuda: fix whitespace
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
---------
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* modify warptile tuning for xe3
* intel vendor check w/ coopmat support
* fix back formatting
* fix formatting change 2
* move intel check to chip specific tuning part
* Change to support both windows and linux
* modify m_warptile to l_warptile for intel
* modify warptile tuning for bf16 matmuls to fix regression (m_warptile to l_warptile)
* Code style changes
* Code style changes (2)
* Code style changes (3)
In #18624, get_env in ggml-cann was renamed to get_env_as_lowercase
to accurately reflect the function’s behavior and reduce the chance
of misuse. However, the update missed renaming call sites in other
files. This commit fixes that oversight.
* hexagon: improve fp16 matmul and add fp32/fp16 flash-attention
* hexagon: add support for set-rows fp32 -> fp16 with i32/i64 row-idx
* hexagon: add support for SCALE fp32
* hexagon: replace scalar fp32 -> fp16 copy with HVX
* hexagon: optimize flash_atten_ext with aligned VTCM buffers and DMA
- Implements double-buffered DMA prefetching for K, V, and Mask tensors.
- Ensures K and V rows in VTCM are padded to 128 bytes to support aligned HVX operations.
- Correctly synchronizes DMA transfers to prevent race conditions.
- Uses `FLASH_ATTN_BLOCK_SIZE` of 128 for efficient chunking.
* hexagon: use aligned mad_f16
* hexagon: flash_atten more aligned ops
* hexagon: optimize scale_f32 hvx helpers
* hexagon: unroll fa loops
* hexagon: remove unused set-rows log
* hexagon: flash_attn_ext add support for DMAing Q
- Update `op_flash_attn_ext` to include Q row size in scratchpad allocation.
- Pad Q row size to 128 bytes for alignment.
- Implement DMA transfer for Q tensor in `flash_attn_ext_f16_thread`.
- Update dot product computations to use VTCM-buffered Q data.
* hexagon: fix handling of NANs hvx dotproducts
* hexagon: cleanup spad allocation in flash-atten
* hexagon: improve fp16/fp32 matmul
- Introduced `vec_dot_f16_f16` and `vec_dot_f16_f16_rx2` kernels using efficient HVX dot product intrinsics.
- Added `quantize_fp32_f16` to copy/convert weights from DDR to VTCM
- Updated `op_matmul` to use the optimized path when VTCM capacity allows and broadcasting requirements are compatible.
- Implemented fallback logic to the original implementation for complex broadcasting scenarios.
* hexagon: fix HVX_ARCH check
* hexagon: matmul cleanup and fp16 fixes
Use aligned vec_dot_f16 for 2d matmuls and unaligned version for 4d.
* hexagon: fix fp16 x fp16 matmuls and some minor refactoring
* hexagon: add support for GET_ROWS f32 -> f32
Also optimize SET_ROWS threading a bit when we have just a few rows to process.
* hexagon: optimize set-rows threading
* hexagon: update adb/run-bench.sh to properly support experimental and verbose options
* hexagon: flash_atten use aligned vectors for dot products
* vulkan: support buffer_from_host_ptr
* hacky use of buffer_from_host_ptr for directio
* disable buffer_from_host_ptr cap
* use external memory for ggml_vk_host_malloc, revert model loader changes
* disable external_memory_host for MoltenVK
* take buffer memory types into account
* don't use external_memory_host for ggml_vk_host_malloc
* ggml-webgpu: add CEIL operation support
Add support for the CEIL unary operation in the WebGPU backend:
- Add CEIL_FUNC shader template in unary_op.wgsl
- Add 4 shader variants (f32, f16, inplace versions)
- Initialize CEIL pipelines in ggml-webgpu.cpp
- Register CEIL in supports_op function
* docs: update WebGPU ops support for CEIL
This commit implements operator fusion for ADD + RMS_NORM operations
in the CANN backend to reduce memory access overhead and improve
performance. The fusion is controlled by the GGML_CANN_OPERATOR_FUSION
environment variable (default: false).
Changes:
- Implement ggml_cann_op_add_rms_norm_fused() using ACLNN AddRmsNorm
- Add ggml_cann_can_fuse() to check fusion eligibility
- Integrate fusion logic into computation graph evaluation
- Add test cases for ADD + RMS_NORM fusion
- Update documentation with new environment variable
The fusion combines ADD and RMS_NORM into a single kernel call,
which is more efficient than executing them separately.
* sampling : add support for backend sampling
This commit adds support for performing sampling operations on the
backend (e.g. GPU) as part of the model computation graph.
The motivation for this feature is to enable sampling to be performed
directly on the backend as part of the computation graph being executed,
allowing for some or all of the sampling to be done on the backend.
For example, the backend sampler chain might select/sample a token
directly in which case only the sampled token needs to be transferred
from device memory to host memory.
It is also possible for the backend samplers to perform filtering of
the logits, or compute and filter the probability distribution, in
which case only the filtered logits or probabilites need to be
transferred back to system memory for further processing by CPU
samplers.
Currently the backend sampling works in a similar manner to how
pooling works, it is a function that is called by build_graph and the
sampler operations become part of the models computation graph.
* llama-cli : add backend sampler configuration
* server : add backend sampling options/configuration
* webui : add backend sampling options
* ggml : add initial cumsum implementation for CUDA
* sampling : enable all backend sampler tests
This commit enables all exisiting backend sampler tests in the
test-backend-sampler. Previously, some tests were disabled because
there were missing ggml operation implementations.
* graph : do not include llama-model.h
* sampling : always expose sampled_ids
This commit precomputes and caches the full-vocab token id list in
llama_context's constructor, so llama_get_backend_sampled_token_ids_ith
always returns a valid pointer.
The motivation for this is that this enables both common/sampling.cpp
and src/llama-sampling.cpp can simplify their logic.
Not all backends samplers that process logits need to set the
sampled_tokens_id as they may not change the order of the logits, for
example the temperature sampler only scales the logits but does not
change their order. Simliar the logit bias sampler only adds bias to
specific token ids but does not change the order of the logits. In
these cases there will not be a device to host copy of the sampled
token ids, and this is the use case where having this precomputed
list is useful.
* sampling : ensure at most one output token per seq
This commit adds a check in the batch allocator to ensure that when
backend sampling is enabled, at most one output token is specified per
sequence.
* CUDA: Optimize argsort for gpu-based token sampling
Argsort is used for top-k currently. WE optimize argsort by 2 things:
1. Use `DeviceRadixSort` for single-row/sequence to parallelize it
across our SMs
2. Use `DeviceSegmentedSort` for multi-row/sequence as this is the
correct entrypoint (the function chooses different execution paths,
it contains `DeviceSegmentedRadixSort` as one of the paths and will
choose the best one according to heuristics.
https://nvidia.github.io/cccl/cub/api/structcub_1_1DeviceSegmentedSort.html#overview
Some perf numbers for a RTX PRO 6000:
On the kernel level, tested with
`GGML_CUDA_DISABLE_GRAPHS=1 ./test-backend-ops -o ARGSORT perf`
Before:
```
ARGSORT(type=f32,ne=[65000,16,1,1],order=0): 4130 runs - 359.24 us/run
ARGSORT(type=f32,ne=[200000,1,1,1],order=0): 8192 runs - 861.34 us/run
ARGSORT(type=f32,ne=[200000,16,1,1],order=0): 1343 runs - 1020.01 us/run
```
After:
```
ARGSORT(type=f32,ne=[65000,16,1,1],order=0): 4130 runs - 312.41 us/run
ARGSORT(type=f32,ne=[200000,1,1,1],order=0): 16384 runs - 63.48 us/run
ARGSORT(type=f32,ne=[200000,16,1,1],order=0): 1343 runs - 874.36 us/run
```
* CUDA: Fixed obj byte size instead of obj count being passed to pool alloc (fattn-common, dst_tmp_meta)
* CUDA: Explicitly casted some of the int alloc counts before multiplication in argsort
---------
Co-authored-by: pl752 <maximpl752@gmail.com>
* vulkan: Optimize GGML_OP_CUMSUM
There are two paths: The preexisting one that does a whole row per workgroup
in a single shader, and one that splits each row into multiple blocks and does
two passes. The first pass computes partials within a block, the second adds
the block partials to compute the final result. The multipass shader is used
when there are a small number of large rows.
In the whole-row shader, handle multiple elements per invocation.
* use 2 ELEM_PER_THREAD for AMD/Intel
* address feedback
* ggml-cuda: fixed assertion in ggml_cuda_cpy (llama/18140)
* ggml-cuda: changes in data types to int64_t
* ggml-cuda: added asserts for CUDA block numbers
* ggml-cuda: changed the condition for y and z dimension
* vulkan: extend topk_moe to handle sigmoid w/exp_probs_b for nemotron
Also handle GGML_OP_SCALE at the end (nemotron, deepseek2).
Fewer pipeline variants and spec constants, just use push constants.
In test_topk_moe, change exp_probs_b to be 1D, matching real networks.
Update test-backend-ops and ggml-backend to allow verifying multiple outputs
in a fusion test (topk_moe has two outputs). Previously only the final node
was verified.
* change test_topk_moe to allow results in arbitrary order
* disable sigmoid fusion for moltenvk
* add count equal for metal
* remove trailing whitespace
* updated doc ops table
* changed shmem to i32
* added multi tg and templating
* removed BLAS support from Metal docs
* Apply suggestions from code review
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* add memset to set dst to 0
* metal : cleanup
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* cmake: work around broken IntelSYCLConfig.cmake in oneAPI 2025.x
* [AI] sycl: auto-detect and skip incompatible IntelSYCL package
Automatically detect compiler versions with incompatible IntelSYCL
CMake configuration files and fall back to manual SYCL flags instead
of requiring users to set options manually.
Fixes build failures with oneAPI 2025.x where IntelSYCLConfig.cmake
has SYCL_FEATURE_TEST_EXTRACT invocation errors.
* refactor: improve SYCL provider handling and error messages in CMake configuration
* refactor: enhance SYCL provider validation and error handling in CMake configuration
* ggml-sycl: wrap find_package(IntelSYCL) to prevent build crashes
* vulkan: Use BK=32 for coopmat2 mul_mat_id
* vulkan: optimize decodeFuncB in coopmat2 mul_mat_id shader
Disable robustness, remove the OOB check in decodeFuncB, and initialize the
row_ids to zero to avoid OOB access.
Don't slice/offset the B matrix to ic * BN, only to adjust the coord back down
to the range [0, BN) in decodeFuncB. Instead just slice with a row offset of
zero and remove the '& (BN - 1)'. This allows the compiler to common some of
the shared memory loads.
* ggml-cuda: fix blackwell native builds
Replace 12x in native architectures by 12xa
* replace for GGML_NATIVE=OFF too
* only replace for native
* remove 120f-virtual for default compilation
---------
Co-authored-by: Aman Gupta <aman>
* CONV_TRANSPOSE_1D kernel_size>255
* remove condition check
* fix the bug of type conversion
* removing trailing whitespaces
* fix: return true in the switch case
* refactor: replace ggml_hexagon_mul_mat with template-based binary operation for improved flexibility
* refactor: replace ggml_hexagon_mul_mat_id with template-based binary operation for improved flexibility
* refactor: initialize buffer types and streamline dspqueue_buffers_init calls for clarity
* add comment
* refactor: remove redundant buffer checks in hexagon supported operations
* wip
* add missing include to fix weak symbol warning
* add ggml_hexagon_op_generic
* refactor: simplify tensor operation initialization and buffer management in hexagon implementation
* refactor: streamline hexagon operation initialization and buffer management
* refactor: update function signatures and streamline request handling in hexagon operations
* wip
* ggml-hexagon: clean up code formatting and improve unary operation handling
* wip
* rename
* fix: add support for permuted F16 tensors and enhance quantization checks in matrix operations
* refactor: replace ggml_hexagon_mul_mat with template-based binary operation for improved flexibility
refactor: replace ggml_hexagon_mul_mat_id with template-based binary operation for improved flexibility
refactor: initialize buffer types and streamline dspqueue_buffers_init calls for clarity
refactor: remove redundant buffer checks in hexagon supported operations
add missing include to fix weak symbol warning
add ggml_hexagon_op_generic
refactor: simplify tensor operation initialization and buffer management in hexagon implementation
refactor: streamline hexagon operation initialization and buffer management
refactor: update function signatures and streamline request handling in hexagon operations
ggml-hexagon: clean up code formatting and improve unary operation handling
fix: add support for permuted F16 tensors and enhance quantization checks in matrix operations
# Conflicts:
# ggml/src/ggml-hexagon/ggml-hexagon.cpp
* hexagon: fix merge conflicts
* hexagon: minor cleanup for buffer support checks
* hexagon: factor out op_desc and the overal op logging
* hexagon: further simplify and cleanup op dispatch logic
* snapdragon: update adb scripts to use llama-cli and llama-completion
* fix pipeline failure
---------
Co-authored-by: Max Krasnyansky <maxk@qti.qualcomm.com>
* feat: working gelu with src0 put on vtcm
* feat: gelu ping-pong for both in and out
* fix: fixu compile error
* break: distinguish dma ddr->vtcm and vtcm->ddr operation
* fix: fix dma queue size
* break: update dma api to either pop src or dst ptr
* fix: fix activation vtcm allocation issue for src1 when swapperd
* refactor: ping-pong gelu logic to avoid unnecessary if else
* dma: improved queue interface and prefetch handling
* gelu: fix N+2 block prefetch
---------
Co-authored-by: Max Krasnyansky <maxk@qti.qualcomm.com>
The goal is to enable the async loading code paths in
llama_model_loader::load_all_data, originally from #7896. This works and the
loads themselves are faster, but with host visible vidmem I think the cost of
allocating/mapping vidmem moves and becomes more expensive, and I don't see a
benefit by default. But with GGML_VK_DISABLE_HOST_VISIBLE_VIDMEM=1 I do see a
significant improvement in model loading time.
I updated test_topk_moe to more closely match llm_graph_context::build_moe_ffn
and added coverage for exp_probs_b and some other missing combinations. This
exposed a bug in both CUDA and Vulkan backends where they were assuming the
input to argsort and the input to get_rows are the same. I'd like to optimize
this graph in another change, but for now just get it functional.
CUDA also had a bug where it got n_experts from the wrong place, leading to
GGML_ASSERT failures in some of the new tests.
* Some improvement on mul_mat_iq2_xs
Refactor calculations for db values and grid data to optimize performance and reduce redundancy.
* Fix trailing whitespace
This implements a variation of the perf logger where rather than timing each
operation individually with effectively a barrier in between, we put the
timing boundaries where we already synchronize and time the groups of work
that normally overlap. This can be useful to help understand whether
individual operations need to be optimized, or if the group is already running
efficiently.
GGML_VK_PERF_LOGGER_CONCURRENT=1 enables the new mode (when
GGML_VK_PERF_LOGGER is also set).
GGML_VK_SYNC_LOGGER=1 replaces the ENABLE_SYNC_LOGGING compile time switch.
* UI: implement basic UI components
* util: implement performance monitor; wrap it with a viewmodel
* util: implement user preferences utility
* UI: implement core flow's screens
* UI: add a new MainActivity; update manifest
* [WIP] DI: implement simple local vm factory provider
* UI: disable triggering drawer via gesture; enable alert dialog on back navigation inside conversation and benchmark
* UI: allow drawer's gesture control only on Home and Settings screens; enable alert dialog on back navigation inside conversation and benchmark
* UI: split a nested parent settings screen into separate child settings screens
* UI: polish system prompt setup UI
* Deps: bump Kotlin plugin; introduce KSP; apply in :app subproject
* DB: setup Room database
* data: introduce repo for System Prompt; flow data from Room to VM
* bugfix: properly handle user's quitting conversation screen while tokens in generation
* UI: rename `ModeSelection` to `ModelLoading` for better clarity
* UI: update app name to be more Arm
* UI: polish conversation screen
* data: code polish
* UI: code polish
* bugfix: handle user quitting on model loading
* UI: locks user in alert dialog when model is unloading
* vm: replace token metrics stubs with actual implementation
* UI: refactor top app bars
* nit: combine temperatureMetrics and useFahrenheit
* DI: introduce Hilt plugin + processor + lib dependencies
* DI: make app Hilt injectable
* DI: make viewmodels Hilt injectable
* DI: replace manual DI with Hilt DI
* UI: optimize AppContent's composing
* bugfix: wait for model to load before navigating to benchmark screen; use NavigationActions instead of raw navController
* UI: navigation with more natural animated transitions
* DI: Optimize AppModule
* Feature: Introduce ModelRepository and ModelsManagementViewModel; update AppModule
* UI: polish UI for ModelsManagementScreen; inject ModelsManagementVieModel
* DI: abstract the protocol of SystemPromptRepository; update AppModule
* data: [WIP] prepare for ModelRepository refactor & impl
* data: introduce Model entity and DAO; update DI module
* UI: replace Models Management screen's stubbing with instrumentation
* UI: polish sort order menu
* data: import local model with file picker
* bugfix: use List instead of Collection for ModelDao's deletion
* data: add a util file for extracting file name & size and model metadata
* UI: enrich ModelManagementState; extract filename to show correct importing UI
* UI: implement multiple models deletion; update Models Management screen
* UI: handle back navigation when user is in multi-selection mode
* util: extract file size formatting into ModelUtils
* UI: add a confirmation step when user picks a file; refactor model import overlay into AlertDialog
* UI: extract a shared ModelCard component
* UI: replace model selection screen's data stubbing; add empty view
* nit: tidy SystemPromptViewModel
* Util: split FileUtils from ModelUtils; extract copy methods into FileUtils
* data: pass through getModelById from ModelDao into ModelRepository
* core: extract conversation and benchmark logics into InferenceManager; add logs and missing state updates in stub InferenceEngine
* vm: split mono MainViewModel into separate individual ViewModels
* vm: merge SystemPromptViewModel into ModelLoadingViewModel
* core: break down InferenceManager due to Interface Segregation Principle
* UI: show model card in Model Loading screen
* UI: show model card in Conversation screen
* UI: unify Model Card components
* core: swap in LLamaAndroid and mark stub engine for testing only
* data: allow canceling the ongoing model import
* UI: update UI ongoing model import's cancellation
* LLama: update engine state after handling the cancellation of sendUserPrompt
* VM: handle the cancellation of ongoing token generation
* LLama: refactor loadModel by splitting the system prompt setting into a separate method
* feature: check for available space before copying local model
* UI: centralize the AppScaffold and modularize its configs
* UI: refactor BottomBarConfig.ModelsManagement APIs
* UI: combine TopBarConfig and BottomBarConfig into each route's ScaffoldConfig
* UI: replace ugly optional as casts in AppScaffold with extension functions
* UI: fix the typo `totalGb` in `StorageMetrics`
* UI: remove code duplication in sort menu
* LLama: add ModelUnloadingState to engine State; add missing state checks in stub engine; fix instrumentation engine's error messages
* UI: refactor back handling by removing centralized BackHandlerSetup and UnloadModelConfirmationDialog from AppContent
* UI: implement BenchmarkScreen's individual back handling
* LLama: add a new Initializing state; ; add two extension properties; rename LibraryLoaded state to Initialized
* UI: Introduce an abstract ViewModel to handle additional model unloading logics
* UI: expose a single facade ModelUnloadDialogHandler; move UnloadModelState into ModelUnloadingViewModel.kt
* UI: migrate ModelLoadingScreen onto ModelLoadingViewModel; update & refine ModelLoadingScreen
* UI: migrate ConversationViewModel onto ModelLoadingViewModel; update & refine ConversationScreen
* nit: extract app name into a constant value; remove unused onBackPressed callbacks
* UI: update AppContent to pass in correct navigation callbacks
* nit: polish ModelLoadingScreen UI
* core: throw Exception instead of returning null if model fails to load
* navigation: sink model loading state management from AppContent down into ModelLoadingScreen; pass ModelLoadingMetrics to Benchmark and Conversation screens
* gguf: add GGUF metadata data holder and its corresponding extractor implementation
* DB: introduce Kotlin serialization extension's library and plugin; add Room runtime library
* GGUF: make GgufMetadata serializable in order to be compatible with Room
* nit: refactor data.local package structure
* nit: rename lastUsed field to dateLastUsed; add dateAdded field
* UI: refactor ModelCard UI to show GGUF metadata
* UI: update ModelSelectionScreen with a preselect mechanism
* UI: polish model card
* nit: allow deselect model on Model Selection screen
* nit: revert accidental committing of debug code
* UI: polish ModelLoading screen
* util: extract formatting helper functions from FileUtils into a new FormatUtils
* UI: polish model cards on Benchmark and Conversation screens to show model loading metrics
* UI: show a Snack bar to warn user that system prompt is not always supported
* UI: handle back press on Model Selection screen
* UI: finally support theme modes; remove hardcoded color schemes, default to dynamic color scheme implementation
* feature: support searching on Model Selection screen
* nit: move scaffold related UI components into a separate package
* UI: extract InfoView out into a separate file for reusability
* data: move Model related actions (query, filter, sort) into ModelInfo file
* UI: animate FAB on model preselection states
* feature: support filtering in Model Management screen
* ui: show empty models info in Model Management screen
* ui: add filter off icon to "Clear filters" menu item
* [WIP] ui: polish Benchmark screen; implement its bottom app bar
* ui: polish Benchmark screen; implement its bottom app bar's rerun and share
* nit: disable mode selection's radio buttons when loading model
* feature: implement Conversation screen's bottom app bar
* pkg: restructure BottomAppBars into separate files in a child package
* pkg: restructure TopBarApps into separate files in a child package
* pkg: restructure system metrics into a separate file
* UI: polish Conversation screen
* data: update system prompt presets
* UI: allow hide or show model card on Conversation & Benchmark screens; fix message arrangement
* data: update & enhance system prompt presets
* deps: introduce Retrofit2
* data: implement HuggingFace data model, data source with Retrofit API
* data: update Model data repository to support fetching HuggingFace models
* [WIP] UI: replace the HuggingFace stub in Model Management screen with actual API call
* UI: map language codes into country Emojis
* ui: add "clear results" action to Benchmark screen
* nit: print current pp & tg in llama-bench
* UI: disable landscape mode; prevent duplicated benchmark running
* llama: migrate C/CXX flags into CMakeList
* [WIP] llama: ABI split builds five .so artifacts.
However, all .so are performing on SVE level
* [WIP] llama: ABI split where five tiers are built sequentially.
* [WIP] llama: disable OpenMP in ABI split since most SoCs are big.LITTLE
* [WIP] llama: enable KleidiAI and disable tier 4 due to `+sve+sve2` bug caused by `ggml_add_cpu_backend_variant_impl` as explained below
```CMake
if (NOT SME_ENABLED MATCHES -1)
...
set(PRIVATE_ARCH_FLAGS "-fno-tree-vectorize;${PRIVATE_ARCH_FLAGS}+sve+sve2")
...
```
* core: add Google's cpu_features as a submodule
* core: implement cpu_detector native lib
* core: swap out hardcoded LlamaAndroid library loading
* core: add back OpenMP due to huge perf loss on TG128
* misc: reorg the pkg structure
* misc: rename LlamaAndroid related class to InferenceEngine prefixes
* [WIP] lib: move GgufMetadata into the lib submodule
* lib: expose GgufMetadataReader as interface only
* lib: replace the naive & plain SharedPreferences with DataStore implementation
* lib: hide the internal implementations, only expose a facade and interfaces
* lib: expose Arm features
* di: add a stub TierDetection; provide both actual impl and stub in AppModule
* UI: add visualizer UI for Arm features
* misc: UI polish
* lib: refactored InferenceEngineLoader; added a `NONE` Llama Tier
* UI: support `NONE` Llama Tier in general settings
* lib: optimize engine loader; always perform a fresh detection when cache is null
* remote: add HuggingFaceModelDetails data class
* remote: refine HuggingFaceModel data class
* nit: remove `trendingScore` field from HuggingFace model entities, weird...
* remote: refactor HuggingFaceApiService; implement download feature in HuggingFaceRemoteDataSource
* remote: fix the incorrect parse of HuggingFace's inconsistent & weird JSON response
* UI: scaffold Models Management screen and view model
* UI: implement a dialog UI to show fetched HuggingFace models.
* UI: use a broadcast receiver to listen for download complete events and show local import dialog.
* data: handle network exceptions elegantly
* pkg: restructure `data`'s packages
* data: extract local file info, copy and cleanup logics into LocalFileDataSource
* nit: minor UI patch; add missing comments
* bugfix: tapping "Home" in navigation drawer should simply close it without any navigation action.
* UI: improve autoscroll during token generation
* lib: tested on JFrog Artifactory for Maven publishing
* UI: show RAM warning if model too large
* UI: polish model management screen's error dialog
* util: add more items into the mapping table of ISO 639-1 language code to ISO 3166-1 country code
* llm: properly propagate error to UI upon failing to load selected model
* UI: avoid duplicated calculation of token metrics
* lib: read & validate the magic number from the picked source file before executing the import
* UI: add "Learn More" hyperlinks to Error dialog upon model import failures
* lib: refactor the GgufMetadataReader to take InputStream instead of absolute path as argument
* lib: fix the `SIMD` typo in Tier description
* core: verify model file path is readable
* lib: add UnsupportedArchitectureException for triaged error message
* util: split FormatUtils into multiple utils for better readability
* UI: change benchmark screen from raw markdown to table view
* bugfix: reset preselection upon running the preselected model
* misc: linter issue
* bugfix: fix the malfunctioning monitoring switch
* UI: update Arm features indicator; fix the broken hyperlinks
* UI: add quick action buttons to benchmark screen's result card
* UI: hide share fab after clearing all benchmark results
* UI: fix the model unload dialog message; elevate the model card and hide it by default on Conversation screen;
* UI: hide the stubbing actions in Conversation screen
* UI: add show/hide stats control to conversation screen's assistant message bubble; fix placeholder
* UI: add a info button to explain token metrics
* misc: remove the redundant `Companion` added due to refactoring
* UI: show corresponding system metrics detailed info upon tapping RAM / storage / temperature indicator
* UI: add info button to System Prompt switch; expand the model card by default
* UI: disable tag & language chips; add section headers to explain what they are
* misc: replace top bar indicator's spacer with padding
* UI: merge the Model Selection and Model Management into a unified Models screen
* UI: split the ModelsManagementViewModel from a unified ModelsViewModel due to huge complexity
* UI: add model loading in progress view; polish the empty model info view
* UI: polish the bottom bars and info view when no models found; show loading in progress while fetching models
* build: [BREAKING] bump the versions of libraries and plugins
* UI: fix the breaking build
* UI: add Tooltip on Import FAB for user onboarding
* UI: adds AppPreferences to track user onboarding status
* UI: tracks user's first success on importing a model
* data: add hand crafted rules to filter the models fetched from HuggingFace API
* UI: update app name & about; polish top bars' indicators & buttons
* UI: polish Hugging Face download dialog UI
* UX: implement onboarding tooltips for model import and onboarding
* misc: use sentence case for CTA button labels
* [WIP] UI: add Arm color palette from Philip.Watson3
* UI: address Rojin's UX feedbacks
* UI: address Rojin's UX feedbacks - part 2
* UI: update Arm color palette from Philip.Watson3
* data: make sure fetch preselected models in the same order of their IDs
* UI: fix UI issues in the generic settings screen and navigation drawer
* nit: address Rojin's feedbacks on model import message again
* nit: append `®` to all `Arm` labels
* UI: extract a reusable InfoAlertDialog
* core: support GGML_CPU_ALL_VARIANTS on Android!
* core: restructure Kleidi-Llama library
* core: organizing cmake arguments
* data: sort preselected models according to device's available RAM
* app: update adaptive + themed + legacy icons and app name
* UI: fix the font size auto scaling for ArmFeaturesVisualizer
* core: further improve the performance on native methods
* UI: minor color palette changes; emphasize the bottom bar FABs; fix Settings Screen menu item label
* UI: make more room for assistant message bubble's width
* UI: better usage of tertiary colors to highlight model cards but not for warnings
* UI: fix the layout issue on large font sizes
* lib: support x86-64 by dynamically set Arm related definitions
* lib: replace the factory pattern for deprecated tiered lib loading with single instance pattern
* llama: update the library name in JNI and CMake project
* llama: update the library's package name and namespace
* llama: update the app's package name and namespace
* app: bump ksp version
* app: remove deprecated SystemUIController from accompanist by migrating to EdgeToEdge
* app: extract AppContent from MainActivity to a separate file in ui package
* lib: add File version for GGUF Magic number verification
* lib: perform engine state check inclusively instead of exclusively
* lib: change `LlamaTier` to `ArmCpuTier`
* lib: remove kleidi-llama related namings
* cleanup: remove Arm AI Chat/Playground app source code; replace with the basic sample app from https://github.com/hanyin-arm/Arm-AI-Chat-Sample
Note: the full Google Play version of AI Chat app will be open will be open sourced in another repo soon, therefore didn't go through the trouble of pruning the history using `git filter-repo` here.
* [WIP] doc: update main and Android README docs; add self to code owners
* lib: revert System.load back to System.loadLibrary
* jni: introduce a logging util to filter different logging levels on different build types
* lib: enable app optimization
* doc: replace stub Google Play app URL with the actual link add screenshots; add my GitHub ID to maintainer list
* Remove cpu_features
* Fix linters issues in editorconfig-checker job
https://github.com/ggml-org/llama.cpp/actions/runs/19548770247/job/55974800633?pr=17413
* Remove unnecessary Android CMake flag
* purge include/cpu_features directory
---------
Co-authored-by: Han Yin <han.yin@arm.com>
* feat: add run_mtmd script for hexagon
* fix: fix issue in fp16xfp32 mm
* fix: remove opt_experiment for fp16xfp32 mm
* fix: ggml-hexagon: matmul fp16xfp32 support non-contigious src0
* fix: fix syntax check for run-mtmd.sh for cli
* metal: use shared buffers on eGPU
With #15906, I noticed on important regression when using metal backend on eGPU.
This commit restore the previous behavior and add an option to force its activation.
* metal: use shared buffers on eGPU
* metal: use shared buffers on eGPU
* llama: automatically fit args to free memory
llama-fit-params tool
* fix CI
* hints for bug reports, ensure no reallocation
* fix segfault with Vulkan
* add llama-fit-params to CI
* fix CI
* fix CI
* fix CI
* minor adjustments
* fix assignment of 1 dense layer
* fix logger not being reset on model load failure
* remove --n-gpu-layer hint on model load failure
* fix llama-fit-params verbosity
* fix edge case
* fix typo [no ci]
When the number of cols is large, split each row across multiple workgroups.
There are three phases that communicate partial results through temp buffers:
(1) compute max partials
(2) take max of partials, compute sum(exp(x-max)) partials
(3) sum partials, compute scaled result
* ggml-cpu:fix RISC-V Q4_0 repack select and RVV feature reporting
Signed-off-by: Wang Yang <yangwang@iscas.ac.cn>
* using the name VLEN instead of CNT
* Update ggml/include/ggml-cpu.h
---------
Signed-off-by: Wang Yang <yangwang@iscas.ac.cn>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* enable mmf for RDNA3
* disable mmf for some shape
* move some mmvf to mmf
* more mmfv to mmf
* 3 is good in mmvf
---------
Co-authored-by: zhang hui <you@example.com>
* Extended TRI
* Fix whitespace
* chore: update webui build output
* Just use cuBLAS for everything...
* Merge both versions
* Remove incorrect imports causing failures for CI
* Still failing... remove all direct cublas imports and rely on common imports from "common.cuh"
* Defines for hipBlas
* Aaaand MUSA defines...
* I hate this job...
* Stupid typo...
* Update ggml/src/ggml-cuda/solve_tri.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
Some backend depends on CMAKE_RUNTIME_OUTPUT_DIRECTORY to create temporary file like metal backened.
Missing CMAKE_RUNTIME_OUTPUT_DIRECTORY will cause some cmake error like permission denied (try to copy file to root).
This PR wants to setup a default path for CMAKE_RUNTIME_OUTPUT_DIRECTORY when it does not exist.
* fix test failure
* fix: correct scaling calculations in rope_cache_init
* fix: optimize element copying in rope_hex_f32 using memcpy
* fix: optimize loop boundaries in rope_hex_f32 for better performance
* feat: add profiling macros for performance measurement in operations
* tests: update barrier test to check for race condition in active threads
* cpu: combine n_graph and n_threads into a single atomic update
* tests: add multi-graph test for test_barrier
* feat: Add a batched version of ssm_conv
This was done using Claude Code. It found a number of optimizations around
how the threads were organized, resulting in a huge performance boost!
Branch: Mamba2SSD
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Optimized SSM_SCAN kernel for metal
This used Claude Code and resulted in a modest performance improvement
while maintaining correctness.
Branch: Mamba2SSD
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* test: Add test-backend-ops perf tests for SSM_CONV
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* test: Real representitive tests for SSM_CONV
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* refactor: Use function constant for ssm_conv batch size
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* test: backend op tests for ssm_scan from granite4 1b-h
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* style: remove commented out templates
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: float4 version of ssm_conv_batched
Branch: SSMKernelImprovements
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Add missing ggml_metal_cv_free
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* fix: Provide macos-specific backtrace printing to avoid terminal death
Branch: MacOSSafeBacktrace
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Add GGML_BACKTRACE_LLDB env var to enable using lldb for backtrace
Branch: MacOSSafeBacktrace
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
---------
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* cann: add support for partial RoPE and Vision mode
Add support for two important RoPE variants: partial rotation (rope_dims < ne0)
and Vision mode rotation.
1. Support for partial RoPE (rope_dims < ne0):
- Split tensor into head (first rope_dims dimensions) and tail portions
- Apply rotation only to head portion using RotaryPositionEmbedding operator
- Copy unrotated tail portion directly from source to destination
- Handle both contiguous and non-contiguous tensor layouts
2. Support for Vision mode (GGML_ROPE_TYPE_VISION):
- Set rope_dims = ne0 for Vision mode to rotate entire tensor
- Vision mode pairs dimension i with dimension i+n_dims (where n_dims = ne0/2)
- No tail handling needed since entire tensor is rotated
Implementation details:
- Use has_tail flag to determine execution path: head/tail splitting when
rope_dims < ne0, or full tensor rotation when rope_dims == ne0
- Support both F32 and F16 data types with intermediate F32 conversion
- Copy non-contiguous tensors to contiguous buffers before calling
RotaryPositionEmbedding operator for compatibility
- Improve cache invalidation logic to include rope_dims and indep_sects
parameters
These enhancements enable CANN backend to handle various RoPE configurations
used in modern vision-language models and models with partial rotation.
* cann: fix review comment
* ggml-cuda: optimize solve_tri_f32_fast and fix stride handling
- Switch from using shared memory for the RHS/solution matrix to a register-based approach (x_low, x_high), reducing shared memory pressure and bank conflicts.
- Implement explicit `fmaf` instructions for the reduction loop.
- Update kernel arguments to pass strides in bytes rather than elements to align with standard ggml tensor arithmetic (casting to `char *` before addition).
- Remove unused `MAX_K_FAST` definition.
* Small cleanup
* Remove comments in solve_tri.cu
* Update ggml/src/ggml-cuda/solve_tri.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Update ggml/src/ggml-cuda/solve_tri.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Update ggml/src/ggml-cuda/solve_tri.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Use const for variables in solve_tri.cu
* Replace fmaf with more readable code
* remove last fmaf
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* ggml-cpu: add ggml_thread_cpu_relax with Zihintpause support
Signed-off-by: Wang Yang <yangwang@iscas.ac.cn>
* cmake: enable RISC-V zihintpause extension for Spacemit builds
* readme : add ZIHINTPAUSE support for RISC-V
---------
Signed-off-by: Wang Yang <yangwang@iscas.ac.cn>
* Optimize Vulkan shader for matrix-vector multiplication
* Revert changes on compute_outputs and main
Refactor compute_outputs to handle remaining rows correctly.
* Fix trailing whitespace
* vulkan: perf_logger improvements
- Move perf_logger from device to ctx.
- Add an env var to control the frequency we dump the stats. If you set a very
large value, it just dumps when the ctx is destroyed.
- Add a fusion info string to the tracking, only log one item per fused op.
- Fix MUL_MAT_ID flops calculation.
* fix vector sizes
* Feat: Added vulkan circular tiling support
* Feat: Added cpu circular
* Feat: Added cuda kernels
* Added tests
* Added tests
* Removed non-pad operations
* Removed unneded changes
* removed backend non pad tests
* Update test-backend-ops.cpp
* Fixed comment on pad test
* removed trailing whitespace
* Removed unneded test in test-backend-ops
* Removed removed test from calls
* Update ggml/src/ggml-vulkan/vulkan-shaders/pad.comp
Co-authored-by: Ruben Ortlam <picard12@live.de>
* Fixed alignment
* Formatting
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* Format pad
* Format
* Clang format
* format
* format
* don't change so much stuff
* clang format and update to bool
* fix duplicates
* don't need to fix the padding
* make circular bool
* duplicate again
* rename vulkan to wrap around
* Don't need indent
* moved to const expr
* removed unneded extra line break
* More readable method calls
* Minor wording changes
* Added final newline
* Update ggml/include/ggml.h
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update ggml/include/ggml.h
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Added circular pad ext tests
* Gate non circular pad devices
* Cleaned gating of non-circular pad devices
---------
Co-authored-by: Phylliida <phylliidadev@gmail.com>
Co-authored-by: Ruben Ortlam <picard12@live.de>
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Improve error handling for search path existence checks
Refactor existence checks for search paths using std::error_code to handle potential errors.
* Improve cache file existence check with error code
Update fs::exists to use std::error_code for error handling.
* Simplify existence check for search paths
Simplify existence check for search paths
* Fix logging path in error message for posix_stat
* Update ggml/src/ggml-backend-reg.cpp
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* Adapt to the coding standard
---------
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
The MoE models have a mul_mat_vec with very small m (32, 64, 128) right before
the topk_moe selection. Running multiple rows per wg doesn't utilize the SMs
well. I think even for larger m, f32 is so bandwidth-limited that running
multiple rows doesn't help.
* Fix shader to support 2D workgroup mapping to a single subgroup
* Set required_subgroup_size
topk_moe shader requires static WARP_SIZE and actual subgroup size to match
* vulkan: Reduce temporary memory usage for TOP_K
- Compute row size for the temp buffer based on the output of the first pass.
- Update shader addressing math to use the output row size
- Pass the output row size as "ncols_output", what used to be "ncols_output" is now "k"
For the common case of K=40 and src0=(200000,1,1,1), this reduces the temporary buffer
from about 3.2MB to 500KB.
* vulkan: fix top_k bug when there are ties in the input
I noticed by inspection a bug in the vulkan top_k shader where if the least
value in the top_k appears multiple times we could end up writing those extra
copies out rather than some larger values (if the larger values are on higher
numbered threads).
I rewrote the test verification to handle this case, where the final index set
is not necessarily the same.
* Update tests/test-backend-ops.cpp
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* enabled wmma instructions for most quantizations other than q2k
* fixed the last q2_k test case failure
* address comments: fix out of bound write for RDNA4, add comments after #endif
* clean up rebase: fix ne error in half2
* fix the EditorConfig CI
* Add support for CUMSUM and TRI for CUDA.
* Minor optimizations.
* Correct warp_prefix_inclusive_sum in float2 variant to return float2
* Optimize TRI
* Whitespace
* Fix strides.
* Implement double loop
* Whitespace
* Fix HIP compilation bugs
* Optimizations + big case performance tests
* Implement using CUB with fallback to custom kernel
* Remove error message.
* Fixes from code review
* Comment out CPU-unsupported F16/BF16 cases to fix CI
* Fine, you win :P
* Fix last cast, use NO_DEVICE_CODE and GGML_UNUSED_VARS
* Vary warp-size based on physical warp size
* Add GGML_UNUSED_VARS in tri as well
* Use constexpr and call prefix_inclusive with warp_size template param
* Update ggml/src/ggml-cuda/cumsum.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Apply suggestions from code review
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Change to tid % warp_size
* Fix strides; hardcode mask; add ggml_lane_mask_t
* Missing renames, remove unused get_warp_mask(), explicit calls to ggml_cuda_info()
* Too hasty...
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* feat(wip): Port initial TRI impl from pervious work
The kernel does not work and is not optimized, but the
code compiles and runs, so this will be the starting point
now that the core op has been merged.
Branch: ggml-cumsum-tri
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Remove argument for constant val override
This was added in the original draft, but later removed. With this, the
kernel now passes tests.
Branch: ggml-cumsum-tri
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Move the ttype conditional to templating to avoid conditional in kernel
Branch: ggml-cumsum-tri
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Type fixes
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* feat: Add softplus for metal
Branch: ggml-cumsum-tri
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Add EXPM1 for metal
Branch: ggml-cumsum-tri
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Add FILL for metal
Branch: ggml-cumsum-tri
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* refactor: Branchless version of tri using _ggml_vec_tri_cmp as a mask
Branch: ggml-cumsum-tri
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Remove unused arguments
Branch: ggml-cumsum-tri
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* refactor: Use select instead of branch for softplus non-vec
Branch: ggml-cumsum-tri
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
---------
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Previously, cmake was forcing `_WIN32_WINNT=0x0A00` for MinGW builds,
This caused "macro redefined" warnings with toolchains that define the version.
This also removes the `GGML_WIN_VER` variable as it is no longer needed.
Signed-off-by: Adrien Gallouët <angt@huggingface.co>
* Faster tensors (llama/8)
Add fast matrix and matrix/vector multiplication.
* Use map for shader replacements instead of pair of strings
* Wasm (llama/9)
* webgpu : fix build on emscripten
* more debugging stuff
* test-backend-ops: force single thread on wasm
* fix single-thread case for init_tensor_uniform
* use jspi
* add pthread
* test: remember to set n_thread for cpu backend
* Add buffer label and enable dawn-specific toggles to turn off some checks
* Intermediate state
* Fast working f16/f32 vec4
* Working float fast mul mat
* Clean up naming of mul_mat to match logical model, start work on q mul_mat
* Setup for subgroup matrix mat mul
* Basic working subgroup matrix
* Working subgroup matrix tiling
* Handle weirder sg matrix sizes (but still % sg matrix size)
* Working start to gemv
* working f16 accumulation with shared memory staging
* Print out available subgroup matrix configurations
* Vectorize dst stores for sg matrix shader
* Gemv working scalar
* Minor set_rows optimization (llama/4)
* updated optimization, fixed errors
* non vectorized version now dispatches one thread per element
* Simplify
* Change logic for set_rows pipelines
---------
Co-authored-by: Neha Abbas <nehaabbas@macbookpro.lan>
Co-authored-by: Neha Abbas <nehaabbas@ReeseLevines-MacBook-Pro.local>
Co-authored-by: Reese Levine <reeselevine1@gmail.com>
* Comment on dawn toggles
* Working subgroup matrix code for (semi)generic sizes
* Remove some comments
* Cleanup code
* Update dawn version and move to portable subgroup size
* Try to fix new dawn release
* Update subgroup size comment
* Only check for subgroup matrix configs if they are supported
* Add toggles for subgroup matrix/f16 support on nvidia+vulkan
* Make row/col naming consistent
* Refactor shared memory loading
* Move sg matrix stores to correct file
* Working q4_0
* Formatting
* Work with emscripten builds
* Fix test-backend-ops emscripten for f16/quantized types
* Use emscripten memory64 to support get_memory
* Add build flags and try ci
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
* Remove extra whitespace
* Move wasm single-thread logic out of test-backend-ops for cpu backend
* Disable multiple threads for emscripten single-thread builds in ggml_graph_plan
* Fix .gitignore
* Add memory64 option and remove unneeded macros for setting threads to 1
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
- Compute row size for the temp buffer based on the output of the first pass.
- Update shader addressing math to use the output row size
- Pass the output row size as "ncols_output", what used to be "ncols_output" is now "k"
For the common case of K=40 and src0=(200000,1,1,1), this reduces the temporary buffer
from about 3.2MB to 500KB.
This commit removes a redundant check for sched->n_copies > 1 when
setting input and output flags on tensor copies in
ggml_backend_sched_split_graph.
The motivation for this change is to clarify the code as the outer if
statement already performs this check.