fix vulkan ggml_acc only works in 3d but not 4d (llama/19426)
* fix vulkan ggml_acc only works in 3d but not 4d * removed clamp in test_acc_block * use the correct stride and its test case * cuda : fix "supports op" condition * change src0 to src1 in ggml_vk_acc. Update acc.comp with jeffbolznv\'s suggestion except to keep the boundary check * version without boundary check * revert back to boundary check version --------- Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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@ -4822,8 +4822,11 @@ static bool ggml_backend_cuda_device_supports_op(ggml_backend_dev_t dev, const g
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case GGML_OP_CONV_2D_DW:
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case GGML_OP_CONV_TRANSPOSE_2D:
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case GGML_OP_POOL_2D:
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case GGML_OP_ACC:
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return true;
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case GGML_OP_ACC:
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// TODO: extend support like so:
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//return ggml_is_contiguous_rows(op->src[0]) && ggml_is_contiguous_rows(op->src[1]);
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return ggml_is_contiguous(op->src[0]) && ggml_is_contiguous(op->src[1]);
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case GGML_OP_SUM:
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return ggml_is_contiguous_rows(op->src[0]);
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case GGML_OP_TOP_K:
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@ -9801,16 +9801,16 @@ static void ggml_vk_acc(ggml_backend_vk_context * ctx, vk_context& subctx, const
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const uint32_t src1_type_size = ggml_type_size(src1->type);
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const uint32_t dst_type_size = ggml_type_size(dst->type);
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int nb1 = dst->op_params[0] / 4; // 4 bytes of float32
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int nb2 = dst->op_params[1] / 4; // 4 bytes of float32
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// int nb3 = dst->op_params[2] / 4; // 4 bytes of float32 - unused
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int offset = dst->op_params[3] / 4; // offset in bytes
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int nb1 = dst->op_params[0] / src0_type_size; // 4 bytes of float32
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int nb2 = dst->op_params[1] / src0_type_size; // 4 bytes of float32
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int nb3 = dst->op_params[2] / src0_type_size; // 4 bytes of float32
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int offset = dst->op_params[3] / src0_type_size; // offset in bytes
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ggml_vk_op_f32<vk_op_binary_push_constants>(ctx, subctx, src0, src1, nullptr, nullptr, dst, GGML_OP_ACC, {
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(uint32_t)ggml_nelements(src0),
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(uint32_t)src0->ne[0], (uint32_t)src0->ne[1], (uint32_t)src0->ne[2],(uint32_t)src0->ne[3], (uint32_t)src0->nb[0] / src0_type_size, (uint32_t)nb1, (uint32_t)nb2, (uint32_t)src0->nb[3] / src0_type_size,
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(uint32_t)src0->ne[0], (uint32_t)src0->ne[1], (uint32_t)src0->ne[2],(uint32_t)src0->ne[3], (uint32_t)src0->nb[0] / src0_type_size, (uint32_t)nb1, (uint32_t)nb2, (uint32_t)nb3,
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(uint32_t)src1->ne[0], (uint32_t)src1->ne[1], (uint32_t)src1->ne[2],(uint32_t)src1->ne[3], (uint32_t)src1->nb[0] / src1_type_size, (uint32_t)src1->nb[1] / src1_type_size, (uint32_t)src1->nb[2] / src1_type_size, (uint32_t)src1->nb[3] / src1_type_size,
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(uint32_t) dst->ne[0], (uint32_t) dst->ne[1], (uint32_t) dst->ne[2],(uint32_t) dst->ne[3], (uint32_t) dst->nb[0] / dst_type_size, (uint32_t)nb1, (uint32_t)nb2, (uint32_t) dst->nb[3] / dst_type_size,
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(uint32_t) dst->ne[0], (uint32_t) dst->ne[1], (uint32_t) dst->ne[2],(uint32_t) dst->ne[3], (uint32_t) dst->nb[0] / dst_type_size, (uint32_t)nb1, (uint32_t)nb2, (uint32_t)nb3,
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0,
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0.0f, 0.0f, offset,
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});
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@ -13,17 +13,18 @@ void main() {
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const uint offset = p.param3;
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const uint src1_i = idx - offset;
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const uint oz = src1_i / p.nb02;
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const uint oy = (src1_i - (oz * p.nb02)) / p.nb01;
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const uint ox = src1_i % p.nb01;
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const uint i3 = src1_i / p.nb03;
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const uint rem2 = src1_i - i3 * p.nb03;
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const uint i2 = rem2 / p.nb02;
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const uint rem1 = rem2 - i2 * p.nb02;
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const uint i1 = rem1 / p.nb01;
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const uint i0 = rem1 % p.nb01;
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uint i00, i01, i02, i03;
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get_indices(idx, i00, i01, i02, i03);
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if (ox < p.ne10 && oy < p.ne11 && oz < p.ne12) {
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data_d[get_doffset() + dst_idx(i00, i01, i02, i03)] = D_TYPE(FLOAT_TYPE(data_a[get_aoffset() + src0_idx(i00, i01, i02, i03)]) + FLOAT_TYPE(data_b[get_boffset() + ox + oy * p.ne10 + oz * p.ne10 * p.ne11]));
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if (i0 < p.ne10 && i1 < p.ne11 && i2 < p.ne12 && i3 < p.ne13) {
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data_d[get_doffset() + idx] = D_TYPE(FLOAT_TYPE(data_a[get_aoffset() + idx]) + FLOAT_TYPE(data_b[get_boffset() + src1_idx(i0, i1, i2, i3)]));
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} else {
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data_d[get_doffset() + dst_idx(i00, i01, i02, i03)] = D_TYPE(FLOAT_TYPE(data_a[get_aoffset() + src0_idx(i00, i01, i02, i03)]));
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data_d[get_doffset() + idx] = D_TYPE(FLOAT_TYPE(data_a[get_aoffset() + idx]));
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}
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}
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