vulkan: add REPEAT op support for f16 to f16. (llama/23298)
* feat: extend repeat op for vulkan * feat: add repeat_f16 vulkan pipeline * fix: ensure same dst and src types * fix: use type_size instead of data types * fix: use int16 and int32 for repeat shader op * chore: rename repeat_f* to repeat_i* * chore: rename repeat vulkan pipelines
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@ -768,7 +768,8 @@ struct vk_device_struct {
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vk_pipeline pipeline_clamp_f32;
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vk_pipeline pipeline_pad_f32;
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vk_pipeline pipeline_roll_f32;
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vk_pipeline pipeline_repeat_f32, pipeline_repeat_back_f32;
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vk_pipeline pipeline_repeat_i32, pipeline_repeat_back_f32;
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vk_pipeline pipeline_repeat_i16;
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vk_pipeline pipeline_cpy_f32_f32, pipeline_cpy_f32_f16, pipeline_cpy_f16_f16, pipeline_cpy_f16_f32, pipeline_cpy_f32_bf16, pipeline_cpy_bf16_f32, pipeline_cpy_f32_i32, pipeline_cpy_i32_f32;
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vk_pipeline pipeline_contig_cpy_f32_f32, pipeline_contig_cpy_f32_f16, pipeline_contig_cpy_f16_f16, pipeline_contig_cpy_f16_f32, pipeline_contig_cpy_f32_bf16, pipeline_contig_cpy_bf16_f32, pipeline_contig_cpy_f32_i32, pipeline_contig_cpy_i32_f32;
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vk_pipeline pipeline_cpy_f32_quant[GGML_TYPE_COUNT];
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@ -4708,9 +4709,11 @@ static void ggml_vk_load_shaders(vk_device& device) {
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ggml_vk_create_pipeline(device, device->pipeline_roll_f32, "roll_f32", roll_f32_len, roll_f32_data, "main", 2, sizeof(vk_op_unary_push_constants), {512, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_repeat_f32, "repeat_f32", repeat_f32_len, repeat_f32_data, "main", 2, sizeof(vk_op_unary_push_constants), {512, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_repeat_i32, "repeat_i32", repeat_i32_len, repeat_i32_data, "main", 2, sizeof(vk_op_unary_push_constants), {512, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_repeat_back_f32, "repeat_back_f32", repeat_back_f32_len, repeat_back_f32_data, "main", 2, sizeof(vk_op_unary_push_constants), {512, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_repeat_i16, "repeat_i16", repeat_i16_len, repeat_i16_data, "main", 2, sizeof(vk_op_unary_push_constants), {512, 1, 1}, {}, 1);
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#define CREATE_UNARY(name) \
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ggml_vk_create_pipeline(device, device->pipeline_ ## name [0], #name "_f32", name ## _f32_len, name ## _f32_data, "main", 2, sizeof(vk_op_push_constants), {512, 1, 1}, {}, 1); \
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ggml_vk_create_pipeline(device, device->pipeline_ ## name [1], #name "_f16", name ## _f16_len, name ## _f16_data, "main", 2, sizeof(vk_op_push_constants), {512, 1, 1}, {}, 1);
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@ -9738,7 +9741,10 @@ static vk_pipeline ggml_vk_op_get_pipeline(ggml_backend_vk_context * ctx, const
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return nullptr;
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case GGML_OP_REPEAT:
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if (ggml_type_size(src0->type) == sizeof(float) && ggml_type_size(dst->type) == sizeof(float)) {
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return ctx->device->pipeline_repeat_f32;
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return ctx->device->pipeline_repeat_i32;
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}
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if (ggml_type_size(src0->type) == 2 && ggml_type_size(dst->type) == 2) {
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return ctx->device->pipeline_repeat_i16;
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}
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return nullptr;
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case GGML_OP_REPEAT_BACK:
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@ -16253,7 +16259,8 @@ static bool ggml_backend_vk_device_supports_op(ggml_backend_dev_t dev, const ggm
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return false;
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}
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case GGML_OP_REPEAT:
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return ggml_type_size(op->type) == sizeof(float) && ggml_type_size(op->src[0]->type) == sizeof(float);
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return ggml_type_size(op->type) == ggml_type_size(op->src[0]->type) &&
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(ggml_type_size(op->type) == sizeof(float) || ggml_type_size(op->type) == 2);
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case GGML_OP_REPEAT_BACK:
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return op->type == GGML_TYPE_F32 && op->src[0]->type == GGML_TYPE_F32;
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case GGML_OP_ROPE:
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@ -798,9 +798,11 @@ void process_shaders() {
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string_to_spv("div_f32", "div.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
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string_to_spv("repeat_f32", "repeat.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
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string_to_spv("repeat_i32", "repeat.comp", {{"A_TYPE", "int32_t"}, {"D_TYPE", "int32_t"}});
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string_to_spv("repeat_back_f32", "repeat_back.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
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string_to_spv("repeat_i16", "repeat.comp", {{"A_TYPE", "int16_t"}, {"D_TYPE", "int16_t"}});
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string_to_spv("scale_f32", "scale.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
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string_to_spv("sqr_f32", "square.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
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