finally find the issue of progress code is interferencing
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84866c238c
commit
3ec051f258
112
doubao_mic.cpp
112
doubao_mic.cpp
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@ -29,9 +29,8 @@ std::vector<float> audio_buffer;
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std::mutex buffer_mutex;
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// 配置常量
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const int RECORD_TIMEOUT = 30; // 严格30秒超时
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const int RECORD_TIMEOUT = 24; // 目标 30 秒
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// 信号处理
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void signal_handler(int sig) {
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if (sig == SIGINT) {
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printf("\n\n🛑 收到退出信号,正在清理资源...\n");
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@ -42,7 +41,6 @@ void signal_handler(int sig) {
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}
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}
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// 非阻塞检查标准输入
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bool check_input_non_blocking(int timeout_ms = 20) {
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fd_set fds;
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FD_ZERO(&fds);
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@ -58,13 +56,12 @@ bool check_input_non_blocking(int timeout_ms = 20) {
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}
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void clear_input_buffer() {
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while (check_input_non_blocking(10)) {
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while (check_input_non_blocking(5)) {
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char c;
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read(STDIN_FILENO, &c, 1);
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}
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}
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// 音频采集回调
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void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount) {
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if (!is_recording.load() || pInput == NULL) return;
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const float* pInputFloat = (const float*)pInput;
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@ -73,45 +70,37 @@ void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uin
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recorded_seconds.store(static_cast<int>(audio_buffer.size() / 16000.0));
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}
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// 裁剪开头静音
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int trim_silence(const float* audio_data, int audio_len, float threshold = 0.001f) {
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int start = 0;
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while (start < audio_len && std::abs(audio_data[start]) < threshold) {
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start++;
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}
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return std::max(audio_len - start, 16000);
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void print_status_guide() {
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printf("\n=============================================\n");
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printf("🎙️ 操作提示:\n");
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printf(" ▶ [回车键] : 开始录制\n");
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printf(" ■ [回车键] : 停止录制并识别\n");
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printf(" ⏳ [自动停止]: 达到 %d 秒自动截断\n", RECORD_TIMEOUT);
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printf("=============================================\n");
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}
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// 核心识别函数
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void recognize_audio(struct whisper_context* ctx, const std::vector<float>& audio_data) {
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if (audio_data.empty()) return;
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int valid_len = trim_silence(audio_data.data(), audio_data.size());
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float total_sec = (float)audio_data.size() / 16000.0f;
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printf("🔍 正在识别(有效长度:%.2fs,总长:%.2fs)...\n", (float)valid_len/16000.0f, total_sec);
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printf("\n🔍 正在识别(总长度:%.2fs)...\n", total_sec);
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auto t_start = std::chrono::steady_clock::now();
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whisper_full_params wparams = whisper_full_default_params(WHISPER_SAMPLING_GREEDY);
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wparams.language = "zh";
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wparams.n_threads = std::max(2, (int)std::thread::hardware_concurrency());
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wparams.print_progress = false;
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wparams.no_context = true;
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wparams.single_segment = false;
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if (whisper_full(ctx, wparams, audio_data.data(), valid_len) != 0) {
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if (whisper_full(ctx, wparams, audio_data.data(), audio_data.size()) != 0) {
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fprintf(stderr, "❌ 识别失败\n");
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return;
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}
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auto t_end = std::chrono::steady_clock::now();
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float msec = std::chrono::duration<float, std::milli>(t_end - t_start).count();
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printf("⏱️ 识别耗时:%.2f 秒 | 识别速度:%.2fx\n", msec/1000.0f, total_sec/(msec/1000.0f));
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printf("⏱️ 识别耗时:%.2f 秒 | 速度:%.2fx\n", msec/1000.0f, total_sec/(msec/1000.0f));
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int n_segments = whisper_full_n_segments(ctx);
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printf("📝 识别结果:\n");
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printf("📝 结果:\n");
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for (int i = 0; i < n_segments; ++i) {
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printf(" %s\n", whisper_full_get_segment_text(ctx, i));
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}
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@ -119,74 +108,46 @@ void recognize_audio(struct whisper_context* ctx, const std::vector<float>& audi
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int main(int argc, char** argv) {
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signal(SIGINT, signal_handler);
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if (argc < 2) {
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fprintf(stderr, "Usage: %s <model_path>\n", argv[0]);
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return 1;
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}
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if (argc < 2) return 1;
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// 1. 初始化音频与设备列表
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ma_context context;
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ma_context_init(NULL, 0, NULL, &context);
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ma_device_info* pCaptureInfos = NULL;
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ma_uint32 captureCount = 0;
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ma_context_get_devices(&context, NULL, NULL, &pCaptureInfos, &captureCount);
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printf("\n📜 系统可用麦克风:\n");
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for (ma_uint32 i = 0; i < captureCount; ++i) {
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printf(" [%u] %s\n", i, pCaptureInfos[i].name);
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}
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ma_uint32 device_id = 0;
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printf("\n👉 选择麦克风ID: ");
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if(scanf("%u", &device_id) != 1) device_id = 0;
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clear_input_buffer();
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// 2. 初始化 Whisper (开启 GPU)
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struct whisper_context_params cparams = whisper_context_default_params();
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cparams.use_gpu = true; // 确认开启 GPU
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cparams.gpu_device = 0;
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printf("\n🚀 正在加载模型: %s\n", argv[1]);
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cparams.use_gpu = true;
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struct whisper_context* ctx = whisper_init_from_file_with_params(argv[1], cparams);
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if (!ctx) return 1;
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// 3. 配置录音设备
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ma_device_config devCfg = ma_device_config_init(ma_device_type_capture);
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devCfg.capture.format = ma_format_f32;
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devCfg.capture.channels = 1;
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devCfg.sampleRate = 16000;
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devCfg.dataCallback = data_callback;
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if (captureCount > 0) devCfg.capture.pDeviceID = &pCaptureInfos[device_id].id;
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if (captureCount > 5) devCfg.capture.pDeviceID = &pCaptureInfos[5].id; // 锁定你的 AB13X
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ma_device device;
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if (ma_device_init(&context, &devCfg, &device) != MA_SUCCESS) return 1;
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ma_device_init(&context, &devCfg, &device);
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ma_device_start(&device);
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// 统一收尾 Lambda
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auto stop_and_collect = [&](const char* reason) {
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printf("\n%s,捕获 800ms 余音...", reason);
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fflush(stdout);
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std::this_thread::sleep_for(std::chrono::milliseconds(800)); // 保证 30s 结尾不丢包
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is_recording.store(false);
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printf("完成。\n");
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};
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while (!exit_program.load()) {
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printf("\n👉 按回车键开始录制...");
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print_status_guide(); // 修复:增加每轮提示
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printf("👉 等待按回车开始...");
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fflush(stdout);
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while (!check_input_non_blocking(50) && !exit_program.load());
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if (exit_program.load()) break;
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clear_input_buffer();
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// 精准计时起点
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{
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std::lock_guard<std::mutex> lock(buffer_mutex);
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audio_buffer.clear();
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}
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// 开始录制
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{ std::lock_guard<std::mutex> lock(buffer_mutex); audio_buffer.clear(); }
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recorded_seconds.store(0);
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auto start_time = std::chrono::steady_clock::now(); // 严格对齐
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is_recording.store(true);
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auto start_time = std::chrono::steady_clock::now();
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printf("🎙️ 正在录制 (最长 30s)... \n");
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printf("\n🎙️ 录制中 (按回车停止)... \n");
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std::thread progress_thread([&]() {
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while (is_recording.load() && !exit_program.load()) {
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@ -199,36 +160,33 @@ int main(int argc, char** argv) {
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bool stopped = false;
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while (!exit_program.load() && !stopped) {
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auto now = std::chrono::steady_clock::now();
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double elapsed = std::chrono::duration<double>(now - start_time).count();
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// 修复:使用更精确的毫秒对比,并增加 500ms 冗余以确保达到 30s
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double elapsed = std::chrono::duration<double, std::milli>(now - start_time).count();
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// 1. 检查手动回车
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if (check_input_non_blocking(10)) {
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char c;
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if (read(STDIN_FILENO, &c, 1) > 0 && c == '\n') {
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stop_and_collect("🛑 手动停止");
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printf("\n🛑 手动停止录制...");
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stopped = true;
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}
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}
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// 2. 检查 30s 超时
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else if (elapsed >= (double)RECORD_TIMEOUT) {
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stop_and_collect("⏱️ 超时停止 (30s)");
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} else if (elapsed >= (RECORD_TIMEOUT * 1000 + 500)) { // 严格 30.5 秒逻辑
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printf("\n⏱️ 达到 30 秒限制,自动切断...");
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stopped = true;
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(5));
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std::this_thread::sleep_for(std::chrono::milliseconds(2));
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}
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// 停止回调并捕获尾音
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std::this_thread::sleep_for(std::chrono::milliseconds(500));
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is_recording.store(false);
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if (progress_thread.joinable()) progress_thread.join();
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std::vector<float> captured;
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{
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std::lock_guard<std::mutex> lock(buffer_mutex);
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captured = audio_buffer;
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}
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{ std::lock_guard<std::mutex> lock(buffer_mutex); captured = audio_buffer; }
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recognize_audio(ctx, captured);
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}
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ma_device_uninit(&device);
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ma_context_uninit(&context);
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whisper_free(ctx);
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return 0;
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}
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