gemini clear up code but still 28 seconds ends earlier than timeout expection
This commit is contained in:
parent
6b0a5f3560
commit
84866c238c
350
doubao_mic.cpp
350
doubao_mic.cpp
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@ -19,378 +19,216 @@
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#include <fcntl.h>
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#include <sys/select.h>
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// 全局原子变量(线程安全)
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// 全局状态管理
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std::atomic<bool> is_recording(false);
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std::atomic<bool> exit_program(false);
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std::atomic<bool> is_stopping(false); // 新增:标记是否正在停止
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std::atomic<int> recorded_seconds(0);
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// 音频缓冲区(加锁保护)
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// 音频缓冲区与锁
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std::vector<float> audio_buffer;
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std::mutex buffer_mutex;
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// 配置常量
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const int RECORD_TIMEOUT = 30; // 超时时间(秒)
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const int STOP_WAIT_MS = 2000; // 停止前等待2秒
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// 信号处理:Ctrl+C 优雅退出
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// 配置常量
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const int RECORD_TIMEOUT = 30; // 严格30秒超时
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// 信号处理
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void signal_handler(int sig) {
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if (sig == SIGINT) {
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printf("\n\n🛑 收到退出信号,正在清理资源...\n");
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exit_program.store(true);
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is_recording.store(false);
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is_stopping.store(false);
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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exit(0);
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}
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}
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// 非阻塞检查输入(核心:永不阻塞)
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bool check_input_non_blocking(int timeout_ms = 50) {
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// 非阻塞检查标准输入
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bool check_input_non_blocking(int timeout_ms = 20) {
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fd_set fds;
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FD_ZERO(&fds);
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FD_SET(STDIN_FILENO, &fds);
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struct timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = timeout_ms * 1000;
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// 处理EINTR错误(避免信号中断导致的异常)
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int ret;
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do {
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ret = select(STDIN_FILENO + 1, &fds, NULL, NULL, &tv);
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} while (ret == -1 && errno == EINTR);
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return ret > 0;
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}
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// 清空输入缓冲区(非阻塞)
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void clear_input_buffer() {
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while (check_input_non_blocking(10)) {
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char c;
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ssize_t ret = read(STDIN_FILENO, &c, 1);
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(void)ret;
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read(STDIN_FILENO, &c, 1);
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}
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}
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// 音频回调(仅写数据,无额外逻辑)
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// 音频采集回调
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void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount) {
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// 只有在真正停止录制标记为 false 时才退出
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if (!is_recording.load() || pInput == NULL) return;
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const float* pInputFloat = (const float*)pInput;
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std::lock_guard<std::mutex> lock(buffer_mutex);
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// 持续写入,直到 is_recording 被主线程关掉
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audio_buffer.insert(audio_buffer.end(), pInputFloat, pInputFloat + frameCount);
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recorded_seconds.store(static_cast<int>(audio_buffer.size() / 16000.0));
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}
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// 静音检测(仅裁剪开头)
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// 裁剪开头静音
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int trim_silence(const float* audio_data, int audio_len, float threshold = 0.001f) {
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int start = 0;
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while (start < audio_len && fabs(audio_data[start]) < threshold) {
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while (start < audio_len && std::abs(audio_data[start]) < threshold) {
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start++;
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}
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return std::max(audio_len - start, 16000);
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}
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// 列出系统音频设备
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void list_audio_devices(ma_context& context, ma_device_info** pCaptureInfos, ma_uint32& captureCount) {
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printf("\n📜 系统可用麦克风设备列表:\n");
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printf("=============================================\n");
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ma_result result = ma_context_get_devices(&context, NULL, NULL, pCaptureInfos, &captureCount);
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if (result != MA_SUCCESS) {
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fprintf(stderr, "❌ 获取设备列表失败,使用默认设备\n");
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*pCaptureInfos = NULL;
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captureCount = 0;
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return;
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}
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for (ma_uint32 i = 0; i < captureCount; ++i) {
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printf("🔧 设备ID: %u | 名称: %s\n", i, (*pCaptureInfos)[i].name);
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printf(" 声道数: 1 | 采样率: 16000 Hz\n");
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printf("---------------------------------------------\n");
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}
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printf("=============================================\n");
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}
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// 异步停止录制函数(无阻塞,避免死锁)
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void async_stop_recording(const char* stop_type) {
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is_stopping.store(true); // 标记正在停止,阻止新数据写入
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printf("\n%s 正在等待最后音频数据写入(2秒)...", stop_type);
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fflush(stdout);
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// 独立线程等待,不阻塞主线程
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std::thread([&]() {
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std::this_thread::sleep_for(std::chrono::milliseconds(STOP_WAIT_MS));
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is_recording.store(false);
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is_stopping.store(false);
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printf("完成\n");
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fflush(stdout);
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}).detach(); // 分离线程,自动回收资源
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}
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// 提示信息
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void print_usage() {
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printf("=============================================\n");
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printf("🎤 语音识别程序(无死锁+统一逻辑版)\n");
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printf("操作说明:\n");
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printf(" 1. 按下【回车键】开始录制\n");
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printf(" 2. 说话完成后按回车停止(异步等2秒收尾)\n");
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printf(" 3. 录制超过30秒自动停止(同样异步等2秒)\n");
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printf(" 4. 录制中实时显示时长\n");
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printf(" 5. Ctrl+C 退出程序\n");
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printf("=============================================\n");
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}
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// CPU优化提示
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void print_cpu_optimize_tips() {
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printf("⚡ CPU优化配置说明:\n");
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printf(" ✅ 异步停止逻辑,彻底解决死锁\n");
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printf(" ✅ 手动/超时停止共用同一套逻辑\n");
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printf(" ✅ 非阻塞输入检查,永不卡死\n");
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printf(" 📌 模型优化:推荐使用 ggml-medium-q4_0.bin\n");
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printf("=============================================\n");
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return std::max(audio_len - start, 16000);
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}
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// 核心识别函数
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void recognize_audio(struct whisper_context* ctx, const std::vector<float>& audio_data) {
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if (audio_data.empty()) {
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printf("⚠️ 未采集到音频数据,跳过识别\n");
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return;
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}
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if (audio_data.empty()) return;
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int valid_len = trim_silence(audio_data.data(), audio_data.size());
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float valid_seconds = (float)valid_len / 16000;
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printf("🔍 正在识别(有效音频长度:%.2f秒,原始:%.2f秒)...\n",
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valid_seconds, (float)audio_data.size() / 16000);
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float total_sec = (float)audio_data.size() / 16000.0f;
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auto recognize_start = std::chrono::steady_clock::now();
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printf("🔍 正在识别(有效长度:%.2fs,总长:%.2fs)...\n", (float)valid_len/16000.0f, total_sec);
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auto t_start = std::chrono::steady_clock::now();
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whisper_full_params wparams = whisper_full_default_params(WHISPER_SAMPLING_GREEDY);
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wparams.language = "zh";
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wparams.n_threads = std::max(2, (int)std::thread::hardware_concurrency());
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wparams.print_progress = false;
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wparams.print_realtime = false;
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wparams.temperature = 0.0;
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wparams.max_len = 0;
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wparams.translate = false;
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wparams.no_context = true;
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wparams.single_segment = false;
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wparams.print_special = false;
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wparams.token_timestamps = false;
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if (whisper_full(ctx, wparams, audio_data.data(), valid_len) != 0) {
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fprintf(stderr, "❌ 识别失败\n");
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return;
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}
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auto recognize_duration = std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::steady_clock::now() - recognize_start).count();
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float speed = valid_seconds / (recognize_duration / 1000.0);
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printf("⏱️ 识别耗时:%.2f 秒 | 识别速度:%.2fx实时速度\n",
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recognize_duration / 1000.0, speed);
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auto t_end = std::chrono::steady_clock::now();
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float msec = std::chrono::duration<float, std::milli>(t_end - t_start).count();
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const int n_segments = whisper_full_n_segments(ctx);
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if (n_segments == 0) {
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printf("📝 未识别到有效内容\n");
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} else {
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printf("📝 识别结果:\n");
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for (int i = 0; i < n_segments; ++i) {
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const char* text = whisper_full_get_segment_text(ctx, i);
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printf(" %s\n", text);
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}
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printf("⏱️ 识别耗时:%.2f 秒 | 识别速度:%.2fx\n", msec/1000.0f, total_sec/(msec/1000.0f));
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int n_segments = whisper_full_n_segments(ctx);
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printf("📝 识别结果:\n");
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for (int i = 0; i < n_segments; ++i) {
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printf(" %s\n", whisper_full_get_segment_text(ctx, i));
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}
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}
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int main(int argc, char** argv) {
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signal(SIGINT, signal_handler);
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if (argc < 2) {
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fprintf(stderr, "Usage: %s <model_path>\n", argv[0]);
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return 1;
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}
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const char* model_path = argv[1];
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// 1. 定义一个统一的收尾函数,替代原有的异步函数
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auto stop_and_collect = [&](const char* reason) {
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printf("\n%s,正在捕获余音收尾...", reason);
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fflush(stdout);
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// 关键点:此时 is_recording 仍为 true,data_callback 还在工作
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// 睡眠 800ms 确保敲击回车或超时瞬间的最后几个采样点进入 buffer
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std::this_thread::sleep_for(std::chrono::milliseconds(800));
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is_recording.store(false); // 现在真正停止回调写入
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printf("完成。\n");
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};
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// 1. 初始化音频上下文
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// 1. 初始化音频与设备列表
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ma_context context;
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if (ma_context_init(NULL, 0, NULL, &context) != MA_SUCCESS) {
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fprintf(stderr, "❌ 初始化音频上下文失败\n");
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return 1;
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}
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// 2. 枚举麦克风设备
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ma_context_init(NULL, 0, NULL, &context);
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ma_device_info* pCaptureInfos = NULL;
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ma_uint32 captureCount = 0;
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list_audio_devices(context, &pCaptureInfos, captureCount);
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ma_context_get_devices(&context, NULL, NULL, &pCaptureInfos, &captureCount);
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printf("\n📜 系统可用麦克风:\n");
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for (ma_uint32 i = 0; i < captureCount; ++i) {
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printf(" [%u] %s\n", i, pCaptureInfos[i].name);
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}
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// 3. 选择麦克风设备
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ma_uint32 device_id = 0;
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if (captureCount > 0) {
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printf("\n👉 请输入要使用的麦克风设备ID:");
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if (scanf("%u", &device_id) != 1 || device_id >= captureCount) {
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fprintf(stderr, "❌ 输入无效,使用默认设备ID 0\n");
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device_id = 0;
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}
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clear_input_buffer();
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}
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printf("\n👉 选择麦克风ID: ");
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if(scanf("%u", &device_id) != 1) device_id = 0;
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clear_input_buffer();
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// 4. 初始化 Whisper 模型
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// 2. 初始化 Whisper (开启 GPU)
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struct whisper_context_params cparams = whisper_context_default_params();
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cparams.use_gpu = true;
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cparams.use_gpu = true; // 确认开启 GPU
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cparams.gpu_device = 0;
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printf("\n🚀 正在加载模型:%s\n", model_path);
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struct whisper_context* ctx = whisper_init_from_file_with_params(model_path, cparams);
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if (!ctx) {
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fprintf(stderr, "❌ 初始化Whisper模型失败\n");
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ma_context_uninit(&context);
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return 1;
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}
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printf("\n🚀 正在加载模型: %s\n", argv[1]);
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struct whisper_context* ctx = whisper_init_from_file_with_params(argv[1], cparams);
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if (!ctx) return 1;
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print_cpu_optimize_tips();
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printf("✅ 模型加载成功!\n");
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// 5. 初始化录音设备
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ma_device_config deviceConfig = ma_device_config_init(ma_device_type_capture);
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deviceConfig.capture.format = ma_format_f32;
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deviceConfig.capture.channels = 1;
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deviceConfig.sampleRate = 16000;
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deviceConfig.dataCallback = data_callback;
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deviceConfig.pUserData = NULL;
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if (captureCount > 0 && pCaptureInfos != NULL) {
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deviceConfig.capture.pDeviceID = &pCaptureInfos[device_id].id;
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printf("\n✅ 已选择麦克风:%s\n", pCaptureInfos[device_id].name);
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} else {
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printf("\n✅ 使用默认麦克风设备\n");
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}
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// 3. 配置录音设备
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ma_device_config devCfg = ma_device_config_init(ma_device_type_capture);
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devCfg.capture.format = ma_format_f32;
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devCfg.capture.channels = 1;
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devCfg.sampleRate = 16000;
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devCfg.dataCallback = data_callback;
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if (captureCount > 0) devCfg.capture.pDeviceID = &pCaptureInfos[device_id].id;
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ma_device device;
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if (ma_device_init(&context, &deviceConfig, &device) != MA_SUCCESS) {
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fprintf(stderr, "❌ 打开录音设备失败\n");
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whisper_free(ctx);
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ma_context_uninit(&context);
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return 1;
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}
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if (ma_device_init(&context, &devCfg, &device) != MA_SUCCESS) return 1;
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ma_device_start(&device);
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if (ma_device_start(&device) != MA_SUCCESS) {
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fprintf(stderr, "❌ 启动录音设备失败\n");
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ma_device_uninit(&device);
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whisper_free(ctx);
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ma_context_uninit(&context);
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return 1;
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}
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// 统一收尾 Lambda
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auto stop_and_collect = [&](const char* reason) {
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printf("\n%s,捕获 800ms 余音...", reason);
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fflush(stdout);
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std::this_thread::sleep_for(std::chrono::milliseconds(800)); // 保证 30s 结尾不丢包
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is_recording.store(false);
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printf("完成。\n");
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};
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print_usage();
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// 主循环
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while (!exit_program.load()) {
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printf("\n👉 按下回车键开始录制...\n");
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// 阻塞等待用户回车(非阻塞检查,避免死锁)
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char input_char = 0;
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while (!check_input_non_blocking() && !exit_program.load()) {
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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printf("\n👉 按回车键开始录制...");
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while (!check_input_non_blocking(50) && !exit_program.load());
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if (exit_program.load()) break;
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ssize_t ret1 = read(STDIN_FILENO, &input_char, 1);
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(void)ret1;
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clear_input_buffer();
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clear_input_buffer();
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if (exit_program.load()) break;
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if (input_char != '\n') {
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printf("⚠️ 请按回车键触发录制!\n");
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continue;
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}
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// 重置录制状态
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is_recording.store(true);
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is_stopping.store(false);
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recorded_seconds.store(0);
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// 精准计时起点
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{
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std::lock_guard<std::mutex> lock(buffer_mutex);
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audio_buffer.clear();
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}
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printf("🎙️ 正在录制(按回车停止,最长30秒)...\n");
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recorded_seconds.store(0);
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auto start_time = std::chrono::steady_clock::now(); // 严格对齐
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is_recording.store(true);
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printf("🎙️ 正在录制 (最长 30s)... \n");
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// 录制时长实时显示线程
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||||
std::thread progress_thread([&]() {
|
||||
while (is_recording.load() && !exit_program.load() && !is_stopping.load()) {
|
||||
printf("\r📊 录制中... %d秒", recorded_seconds.load());
|
||||
while (is_recording.load() && !exit_program.load()) {
|
||||
printf("\r📊 进度: %d 秒", recorded_seconds.load());
|
||||
fflush(stdout);
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
}
|
||||
});
|
||||
|
||||
bool stopped = false;
|
||||
auto start_time = std::chrono::steady_clock::now();
|
||||
|
||||
// 核心循环 - 无死锁逻辑
|
||||
while (!exit_program.load() && !stopped) {
|
||||
// 场景 A: 检查手动回车
|
||||
if (check_input_non_blocking(50)) {
|
||||
char c;
|
||||
if (read(STDIN_FILENO, &c, 1) > 0 && c == '\n') {
|
||||
stop_and_collect("🛑 手动停止");
|
||||
stopped = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
double elapsed = std::chrono::duration<double>(now - start_time).count();
|
||||
|
||||
|
||||
// 场景 B: 检查 30 秒超时
|
||||
auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now() - start_time).count();
|
||||
|
||||
if (duration >= RECORD_TIMEOUT * 1000) {
|
||||
stop_and_collect("⏱️ 超时停止 (30s)");
|
||||
stopped = true;
|
||||
break;
|
||||
}
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(20));
|
||||
// 1. 检查手动回车
|
||||
if (check_input_non_blocking(10)) {
|
||||
char c;
|
||||
if (read(STDIN_FILENO, &c, 1) > 0 && c == '\n') {
|
||||
stop_and_collect("🛑 手动停止");
|
||||
stopped = true;
|
||||
}
|
||||
}
|
||||
// 2. 检查 30s 超时
|
||||
else if (elapsed >= (double)RECORD_TIMEOUT) {
|
||||
stop_and_collect("⏱️ 超时停止 (30s)");
|
||||
stopped = true;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(5));
|
||||
}
|
||||
|
||||
// 等待进度线程退出
|
||||
progress_thread.join();
|
||||
if (progress_thread.joinable()) progress_thread.join();
|
||||
|
||||
if (exit_program.load()) break;
|
||||
|
||||
// 等待异步停止线程完成(确保数据写完)
|
||||
while (is_stopping.load()) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
}
|
||||
|
||||
// 拷贝音频数据
|
||||
std::vector<float> captured_audio;
|
||||
std::vector<float> captured;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(buffer_mutex);
|
||||
captured_audio = audio_buffer;
|
||||
captured = audio_buffer;
|
||||
}
|
||||
|
||||
// 执行识别
|
||||
recognize_audio(ctx, captured_audio);
|
||||
recognize_audio(ctx, captured);
|
||||
}
|
||||
|
||||
// 清理资源
|
||||
ma_device_uninit(&device);
|
||||
ma_context_uninit(&context);
|
||||
whisper_free(ctx);
|
||||
printf("✅ 资源清理完成,程序退出\n");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue