Delay manual snapshot refresh
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@@ -1,3 +1,5 @@
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const SNAPSHOT_REFRESH_DELAY_MS = 2000;
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function formatRemaining(totalSeconds) {
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const seconds = Math.max(0, Math.ceil(totalSeconds));
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const minutes = Math.floor(seconds / 60);
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@@ -122,7 +124,9 @@ function refreshSnapshot(button) {
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button.setAttribute("aria-busy", "true");
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image.addEventListener("load", cleanup, { once: true });
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image.addEventListener("error", cleanup, { once: true });
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image.src = url.toString();
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window.setTimeout(() => {
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image.src = url.toString();
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}, SNAPSHOT_REFRESH_DELAY_MS);
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}
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document.addEventListener("click", (event) => {
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@@ -1,4 +1,5 @@
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import unittest
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from pathlib import Path
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from frigate_camera_control_bridge.ui import camera_stream_url, render_page
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@@ -114,6 +115,12 @@ class UiRenderTest(unittest.TestCase):
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self.assertIn("<h2>Camera Friendly</h2>", html)
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self.assertNotIn("<h2>camera_key</h2>", html)
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def test_manual_snapshot_refresh_waits_before_fetch(self):
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script = Path("frigate_camera_control_bridge/static/app.js").read_text(encoding="utf-8")
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self.assertIn("SNAPSHOT_REFRESH_DELAY_MS = 2000", script)
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self.assertIn("window.setTimeout", script)
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if __name__ == "__main__":
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unittest.main()
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