* Add mat-vec fast path of MUL_MAT_ID. * Add shared accumulation vec logic and the other types supports. * Add i-quant mat-mat for MUL_MAT_ID and fix some parts * Remove n_experts from shader_lib_context. |
||
|---|---|---|
| .. | ||
| cmake | ||
| include | ||
| src | ||
| .gitignore | ||
| CMakeLists.txt | ||