* vulkan: fix GPU deduplication logic. As reported in https://github.com/ggml-org/llama.cpp/issues/19221, the (same uuid, same driver) logic is problematic for windows+intel igpu. Let's just avoid filtering for MoltenVK which is apple-specific, and keep the logic the same as before 88d23ad5 - just dedup based on UUID. Verified that MacOS + 4xVega still reports 4 GPUs with this version. * vulkan: only skip dedup when both drivers are moltenVk |
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