whisper.cpp/ggml
Kevin Hopper 1c882a8ed0 vulkan: tiled transpose for 0<->2 permuted CONT (llama/26585)
* vulkan: tiled transpose for 0<->2 permuted CONT

-ggml_vk_get_cpy_pipeline only routed to the tiled shared-memory transpose
shader when dim1 was the innermost dimension, i.e. ggml_transpose (a 0<->1
swap). A 0<->2 swap -- ggml_cont(ggml_permute(x, 2, 1, 0, 3)) -- fell back to
the generic per-element strided copy, whose source reads stride by ne0*ne1
elements: one cache line per lane.

-DeepSeek-V4's lightning indexer performs exactly that permute on a
[n_kv, n_tokens, n_head] tensor. On Vulkan/RADV gfx1151 it ran at ~1-9 GB/s of
a ~200 GB/s part and accounted for 43% of total prefill time.

-Add copy_transpose_02.comp, mirroring copy_transpose.comp but tiling over dst
dims (0, 2) with dims 1 and 3 as the batch, so reads walk src dim2 and writes
walk dst dim0 -- both contiguous. The selection condition additionally requires
a non-contiguous source and a contiguous destination so it cannot take cases
the contiguous-copy shader already handles.

-test-backend-ops only exercised ggml_transpose for CONT, so the strided path
was untested. Add test_cont_permute covering (2,1,0,3), (1,2,0,3) and (0,2,1,3)
over f32/f16 at tile-aligned, tile-unaligned and large shapes. The large shapes
are in the eval set rather than only in perf because perf mode does not verify
results.

-Measured on gfx1151, ne=[n_kv,64,64,1], perm=(2,1,0,3), f32:

  n_kv=1024:   9.08 ->  579.85 GB/s
  n_kv=1280:  20.03 ->  153.71 GB/s
  n_kv=2048:   7.11 ->   91.68 GB/s
  n_kv=2304:  16.24 ->   86.49 GB/s

-The ~2.2x penalty previously seen at power-of-two n_kv (destination-stride
aliasing) is gone. End to end, DeepSeek-V4-Flash IQ3_XXS prefill on a 9k-token
prompt goes from 56.33 t/s to 103.74 t/s (+84%).

-Note: at n_tokens=512 a single slow-path dispatch takes ~273 ms and looping it
in perf mode can trip the GPU watchdog, so the perf cases use n_tokens=64.

* tests: fold test_cont_permute into test_cont, add L2-exceeding perf shapes

Review feedback: test_cont gains a permute parameter ({0,0,0,0} = none),
matching test_mul_mat's pattern, and the separate struct is gone. Perf
adds [n_kv, 512, 64, 1] variants (~0.5 GB per run) that exceed GPU L2,
since the 64-token shapes fit in cache on large parts and read above
memory bandwidth.

* tests: trim perf-case comment to the two-line summary

* vulkan: trim comments on the 0<->2 transpose path

Drop the shader file header, the read/write block comments and the
rationale prose in the CONT test cases. Keep the tile-shape and
bank-conflict notes and the permute parameter documentation.

---------

Co-authored-by: Kevin Hopper <no-reply@maestro.press>
2026-08-21 19:23:26 +03:00
..
cmake cmake : add config version support (ggml/1582) 2026-08-14 22:16:06 +03:00
include RPC: populate use_count to enable fusion inside backends (llama/27142) 2026-08-21 19:23:26 +03:00
src vulkan: tiled transpose for 0<->2 permuted CONT (llama/26585) 2026-08-21 19:23:26 +03:00
.gitignore whisper : reorganize source code + improve CMake (#2256) 2024-06-26 19:34:09 +03:00
CMakeLists.txt ggml : bump version to 0.20.2 (ggml/1589) 2026-08-18 15:33:21 +03:00