Use -FLT_MAX/2 rather than -inf as the initial value for computing the maximum. |
||
|---|---|---|
| .. | ||
| cmake | ||
| vulkan-shaders | ||
| CMakeLists.txt | ||
| ggml-vulkan.cpp | ||
Use -FLT_MAX/2 rather than -inf as the initial value for computing the maximum. |
||
|---|---|---|
| .. | ||
| cmake | ||
| vulkan-shaders | ||
| CMakeLists.txt | ||
| ggml-vulkan.cpp | ||