#include "whisper.h" #include "common.h" #define MINIAUDIO_IMPLEMENTATION #include "miniaudio.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include // 全局状态管理 std::atomic is_recording(false); std::atomic exit_program(false); std::atomic recorded_seconds(0); // 音频缓冲区与锁 std::vector audio_buffer; std::mutex buffer_mutex; // 配置常量 int RECORD_TIMEOUT = 30; // 信号处理 void signal_handler(int sig) { if (sig == SIGINT) { printf("\n\n🛑 收到退出信号,正在清理资源...\n"); exit_program.store(true); is_recording.store(false); std::this_thread::sleep_for(std::chrono::milliseconds(100)); exit(0); } } // 非阻塞检查标准输入 bool check_input_non_blocking(int timeout_ms = 20) { fd_set fds; FD_ZERO(&fds); FD_SET(STDIN_FILENO, &fds); struct timeval tv; tv.tv_sec = 0; tv.tv_usec = timeout_ms * 1000; int ret; do { ret = select(STDIN_FILENO + 1, &fds, NULL, NULL, &tv); } while (ret == -1 && errno == EINTR); return ret > 0; } void clear_input_buffer() { while (check_input_non_blocking(5)) { char c; read(STDIN_FILENO, &c, 1); } } // 音频采集回调 void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount) { if (!is_recording.load() || pInput == NULL) return; const float* pInputFloat = (const float*)pInput; std::lock_guard lock(buffer_mutex); audio_buffer.insert(audio_buffer.end(), pInputFloat, pInputFloat + frameCount); recorded_seconds.store(static_cast(audio_buffer.size() / 16000.0)); } // 识别逻辑 void recognize_audio(struct whisper_context* ctx, const std::vector& audio_data) { if (audio_data.empty()) return; float total_sec = (float)audio_data.size() / 16000.0f; printf("\n🔍 正在识别(采样长度:%.2fs)...\n", total_sec); auto t_start = std::chrono::steady_clock::now(); whisper_full_params wparams = whisper_full_default_params(WHISPER_SAMPLING_GREEDY); wparams.language = "zh"; wparams.n_threads = std::max(2, (int)std::thread::hardware_concurrency()); wparams.print_progress = false; if (whisper_full(ctx, wparams, audio_data.data(), audio_data.size()) != 0) { fprintf(stderr, "❌ Whisper 推理失败\n"); return; } auto t_end = std::chrono::steady_clock::now(); float msec = std::chrono::duration(t_end - t_start).count(); printf("⏱️ 推理耗时:%.2f 秒 | 速度:%.2fx\n", msec/1000.0f, total_sec/(msec/1000.0f)); int n_segments = whisper_full_n_segments(ctx); printf("📝 结果:\n"); for (int i = 0; i < n_segments; ++i) { printf(" %s\n", whisper_full_get_segment_text(ctx, i)); } } int main(int argc, char** argv) { signal(SIGINT, signal_handler); if (argc < 2) { printf("Usage: %s [timeout_seconds]\n", argv[0]); return 1; } if (argc >= 3) RECORD_TIMEOUT = atoi(argv[2]); // 1. 初始化 Whisper struct whisper_context_params cparams = whisper_context_default_params(); cparams.use_gpu = true; struct whisper_context* ctx = whisper_init_from_file_with_params(argv[1], cparams); if (!ctx) return 1; // 2. 【补回】设备选择逻辑 ma_context context; ma_context_init(NULL, 0, NULL, &context); ma_device_info* pCaptureInfos = NULL; ma_uint32 captureCount = 0; ma_context_get_devices(&context, NULL, NULL, &pCaptureInfos, &captureCount); printf("\n📜 可用麦克风设备列表:\n"); for (ma_uint32 i = 0; i < captureCount; ++i) { printf(" [%u] %s\n", i, pCaptureInfos[i].name); } ma_uint32 device_id = 0; printf("\n👉 请输入要使用的麦克风 ID (默认0): "); if (scanf("%u", &device_id) != 1) device_id = 0; clear_input_buffer(); // 3. 配置并启动设备 ma_device_config devCfg = ma_device_config_init(ma_device_type_capture); devCfg.capture.format = ma_format_f32; devCfg.capture.channels = 1; devCfg.sampleRate = 16000; devCfg.dataCallback = data_callback; if (device_id < captureCount) devCfg.capture.pDeviceID = &pCaptureInfos[device_id].id; ma_device device; if (ma_device_init(&context, &devCfg, &device) != MA_SUCCESS) return 1; ma_device_start(&device); while (!exit_program.load()) { printf("\n=============================================\n"); printf("🎙️ 操作提示 (超时设置: %d秒):\n", RECORD_TIMEOUT); printf(" ▶ [回车] : 开始录制\n"); printf(" ■ [回车] : 停止录制 (1.5s 平滑收尾)\n"); printf("=============================================\n"); printf("👉 等待指令..."); fflush(stdout); while (!check_input_non_blocking(50) && !exit_program.load()); if (exit_program.load()) break; clear_input_buffer(); { std::lock_guard lock(buffer_mutex); audio_buffer.clear(); } recorded_seconds.store(0); is_recording.store(true); auto start_time = std::chrono::steady_clock::now(); printf("\n🎙️ 正在录制 (进度实时更新)... \n"); std::thread progress_thread([&]() { while (is_recording.load() && !exit_program.load()) { printf("\r📊 进度: %d 秒 ", recorded_seconds.load()); fflush(stdout); std::this_thread::sleep_for(std::chrono::milliseconds(200)); } }); bool stop_triggered = false; while (!exit_program.load() && !stop_triggered) { auto now = std::chrono::steady_clock::now(); double elapsed_ms = std::chrono::duration(now - start_time).count(); if (check_input_non_blocking(10)) { char c; if (read(STDIN_FILENO, &c, 1) > 0 && c == '\n') { printf("\n🛑 手动停止触发,准备平滑刷新..."); stop_triggered = true; } } else if (elapsed_ms >= (RECORD_TIMEOUT * 1000 + 200)) { printf("\r📊 进度: %d 秒", RECORD_TIMEOUT); // 强制补全显示 printf("\n⏱️ 达到设定阈值 (%d秒),准备平滑刷新...", RECORD_TIMEOUT); stop_triggered = true; } std::this_thread::sleep_for(std::chrono::milliseconds(10)); } if (stop_triggered) { // “宁多不少”核心:延时 1.5s 确保 ALSA/DMA 缓冲区数据全部入库 std::this_thread::sleep_for(std::chrono::milliseconds(1500)); is_recording.store(false); } if (progress_thread.joinable()) progress_thread.join(); std::vector captured; { std::lock_guard lock(buffer_mutex); captured = audio_buffer; } recognize_audio(ctx, captured); } ma_device_uninit(&device); ma_context_uninit(&context); whisper_free(ctx); return 0; }