#include "whisper.h" #include "common.h" #define MINIAUDIO_IMPLEMENTATION #include "miniaudio.h" #include #include #include #include #include #include #include #include #include // ============================================= // 1. 工程常量定义 (拒绝 Magic Numbers) // ============================================= struct RecordingConfig { static constexpr int SAMPLE_RATE = 16000; static constexpr int PROGRESS_REFRESH_MS = 100; // 进度条刷新频率 static constexpr int UI_WAIT_MS = 10; // 循环等待步长 static constexpr int INPUT_CHECK_MS = 20; // 输入检测超时 static constexpr int POST_STOP_BUFFER_MS = 1500; // 停止后的平滑采样缓冲 static constexpr int CLOCK_TOLERANCE_MS = 200; // 系统时钟容差(确保跳到目标秒数) }; // 全局状态管理 std::atomic is_recording(false); std::atomic exit_program(false); std::atomic recorded_seconds(0); std::vector audio_buffer; std::mutex buffer_mutex; int g_timeout_setting = 30; // 用户设定的超时秒数 // ============================================= // 系统辅助函数 // ============================================= void signal_handler(int sig) { if (sig == SIGINT) { exit_program.store(true); is_recording.store(false); exit(0); } } bool check_input_non_blocking(int timeout_ms = RecordingConfig::INPUT_CHECK_MS) { fd_set fds; FD_ZERO(&fds); FD_SET(STDIN_FILENO, &fds); struct timeval tv = {0, timeout_ms * 1000}; return select(STDIN_FILENO + 1, &fds, NULL, NULL, &tv) > 0; } // ============================================= // 音频回调 // ============================================= void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount) { if (!is_recording.load() || pInput == NULL) return; std::lock_guard lock(buffer_mutex); audio_buffer.insert(audio_buffer.end(), (float*)pInput, (float*)pInput + frameCount); recorded_seconds.store(static_cast(audio_buffer.size() / (float)RecordingConfig::SAMPLE_RATE)); } // ============================================= // 主逻辑 // ============================================= int main(int argc, char** argv) { signal(SIGINT, signal_handler); if (argc < 2) return 1; if (argc >= 3) g_timeout_setting = atoi(argv[2]); // 初始化 Whisper struct whisper_context_params cparams = whisper_context_default_params(); cparams.use_gpu = true; struct whisper_context* ctx = whisper_init_from_file_with_params(argv[1], cparams); // 麦克风设备枚举与选择 ma_context context; ma_context_init(NULL, 0, NULL, &context); ma_device_info* pCapInfos; ma_uint32 capCount; ma_context_get_devices(&context, NULL, NULL, &pCapInfos, &capCount); for (ma_uint32 i = 0; i < capCount; ++i) printf("[%u] %s\n", i, pCapInfos[i].name); printf("👉 请输入设备 ID: "); ma_uint32 dev_id; scanf("%u", &dev_id); while (getchar() != '\n'); ma_device_config devCfg = ma_device_config_init(ma_device_type_capture); devCfg.capture.format = ma_format_f32; devCfg.capture.channels = 1; devCfg.sampleRate = RecordingConfig::SAMPLE_RATE; devCfg.dataCallback = data_callback; if (dev_id < capCount) devCfg.capture.pDeviceID = &pCapInfos[dev_id].id; ma_device device; ma_device_init(&context, &devCfg, &device); ma_device_start(&device); while (!exit_program.load()) { printf("\n[回车] 录制 | [回车] 停止\n👉 等待指令..."); while (!check_input_non_blocking(50) && !exit_program.load()); if (exit_program.load()) break; while (check_input_non_blocking(0)) getchar(); { std::lock_guard lock(buffer_mutex); audio_buffer.clear(); } is_recording.store(true); auto start_time = std::chrono::steady_clock::now(); // 进度显示线程 std::thread progress_thread([&]() { while (is_recording.load()) { printf("\r📊 进度: %d 秒 ", recorded_seconds.load()); fflush(stdout); std::this_thread::sleep_for(std::chrono::milliseconds(RecordingConfig::PROGRESS_REFRESH_MS)); } }); bool stop_triggered = false; while (!stop_triggered && !exit_program.load()) { auto now = std::chrono::steady_clock::now(); auto elapsed = std::chrono::duration_cast(now - start_time).count(); if (check_input_non_blocking(RecordingConfig::UI_WAIT_MS)) { if (getchar() == '\n') { printf("\n🛑 手动停止 (进入平滑刷新模式)..."); stop_triggered = true; } } // 修正边界:加上 CLOCK_TOLERANCE_MS 确保进度条在视觉上能显示到设定的秒数 else if (elapsed >= (g_timeout_setting * 1000 + RecordingConfig::CLOCK_TOLERANCE_MS)) { printf("\r📊 进度: %d 秒 ", g_timeout_setting); // 强制补完最后一秒显示 printf("\n⏱️ 超时停止 (%d秒,进入平滑刷新模式)...", g_timeout_setting); stop_triggered = true; } } // 平滑刷新:等待硬件缓冲区数据入库,防止丢字 std::this_thread::sleep_for(std::chrono::milliseconds(RecordingConfig::POST_STOP_BUFFER_MS)); is_recording.store(false); if (progress_thread.joinable()) progress_thread.join(); // 识别逻辑 std::vector captured; { std::lock_guard lock(buffer_mutex); captured = audio_buffer; } printf("\n🔍 识别中 (音频长: %.2fs)...", (float)captured.size()/RecordingConfig::SAMPLE_RATE); whisper_full_params wparams = whisper_full_default_params(WHISPER_SAMPLING_GREEDY); wparams.language = "zh"; wparams.n_threads = 4; whisper_full(ctx, wparams, captured.data(), captured.size()); int n_segments = whisper_full_n_segments(ctx); for (int i = 0; i < n_segments; ++i) printf("\n📝 %s", whisper_full_get_segment_text(ctx, i)); printf("\n"); } return 0; }