* cuda: add k-quant support to GET_ROWS
Device-side embedding lookups require GET_ROWS to handle the k-quants
used by common GGUF recipes (Q4_K_M stores token_embd as q6_K). Without
it the backend rejects the op and the scheduler falls back to the host,
copying the full embedding matrix back on every token in single-device
graphs.
Factor the super-block dequantizers out of the dequantize_block kernels
in convert.cu into shared device functions in dequantize.cuh and reuse
them from a new k_get_rows_kq kernel : one thread block dequantizes one
(dst row, super-block) pair with the existing thread layouts, 32 threads
for q4_K and 64 for the other k-quants.
Covers q2_K to q6_K in get_rows_cuda and supports_op. i-quants are left
as a TODO.
* cuda: add i-quant support to GET_ROWS
Extends the shared super-block dequantizers to the nine i-quants and
reuses them from k_get_rows_kq with the 32-thread layout of the matching
convert.cu kernels. supports_op gates the k-quant and i-quant path on
ne0 being a multiple of QK_K, which iq4_nl does not guarantee on its
own (QK4_NL sub-blocks). mxfp4 is left as a TODO.
* cuda: add mxfp4 support to GET_ROWS
Moves the mxfp4 dequantizer into the shared super-block helpers and
reuses it from k_get_rows_kq with the 32-thread layout of the matching
convert.cu kernel. mxfp4 joins the ne0 % QK_K gate in supports_op since
its 32-value sub-blocks do not guarantee QK_K-aligned rows on their own.
This closes GET_ROWS type coverage on CUDA: every quantized GGML type
now takes the direct device path.
* cuda: gate the GET_ROWS row size only for 32-value sub-block types
Address review from @pwilkin: the i-quant commit replaced the return
shared by the whole supported type cascade, so f16/f32/bf16/i32 and the
legacy quants also inherited the ne0 % QK_K == 0 gate and any row size
that is not a multiple of 256 fell back to the scheduler. Split the
cascade: unconditional support is restored everywhere, the gate stays
only on iq4_nl and mxfp4 whose 32-value sub-blocks do not guarantee the
QK_K super-blocks the kernel iterates on.
k_get_rows_float did a scalar one-element-per-thread copy and recomputed the
row-invariant work (index load, fast_div_modulo, src/dst row pointers) for
every element. Hoist that out of the per-element loop, and add a vectorized
path (k_get_rows_float_vec) that copies one int4 (16 B) per thread for the
contiguous same-type (no-cast) case.
The vectorized path is gated at compile time (is_same<src0_t, dst_t>) and at
runtime on 16-byte alignment of the base pointers and all row strides and on
ne00 % VEC == 0. Vectorizing divides the block count by VEC, so a small
single-row gather can drop below the device CU count and regress; an
occupancy gate keeps those on the block-rich scalar path.
On Strix Halo (gfx1151) the DeltaNet recurrent-state gather (ne00=524288)
drops 18.6us -> 13.0us (rocprofv3 HW timestamps), faster than the Vulkan
backend, with no regression on the small conv-state gather; total get_rows
-27%. test-backend-ops GET_ROWS passes (47/47).
Assisted-by: Claude Opus 4.8
* support cuda virtual devices
* disable NCCL path when virtual devices are used
* label virtual devices in description; add GPUx2 server CI jobs
* code refactor
PR #16308 set info.devices[id].integrated = false unconditionally for all
CUDA/HIP devices as a workaround for corrupted output on Jetson Orin
(#15034). On HIP/ROCm the device's real hipDeviceProp_t.integrated flag is
needed: with the cached field forced to false, supports_buft() refuses
CUDA host buffers on AMD APU/UMA parts, while get_type() already reads
prop.integrated (#23007) — an inconsistency that breaks integrated-GPU
host-buffer use on ROCm.
Guard the workaround so it only applies to non-HIP (CUDA) builds and
restore prop.integrated for HIP, keeping the Jetson workaround intact for
CUDA.
Fixes#23977
Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>
* CUDA: dedup MoE gate/up activation quantization (fp4)
For MoE gate/up projections the src1 activation is broadcast across the
routed experts (ne11 == 1), so ids_src1 maps every one of a token's
n_expert_used slots to the same physical row. The MMQ path therefore
re-quantized each token's activation n_expert_used times.
For fp4 (NVFP4/MXFP4) src0, quantize each unique token row once instead of
once per expert. For NVFP4 a single quantize+scatter kernel
(quantize_scatter_mmq_nvfp4) quantizes each token once and writes the
resulting block_fp4_mmq straight to all n_expert_used slots, using an
inverse token->compact-row map (build_tok2c). MXFP4, and
GGML_CUDA_MOE_QUANT_GATHER=1, use a two-kernel variant: quantize unique
rows then gather into the expert-sorted layout (gather_mmq_fp4_blocks).
Both are bit-identical to the previous gather-then-quantize path (identical
source data, deterministic per-block quantization), verified by
test-backend-ops MUL_MAT_ID (type_a=nvfp4, broadcast b=1; 790/790 for the
default, gather, and per-expert paths) and by coherent end-to-end
generation. Set GGML_CUDA_NO_MOE_QUANT_DEDUP=1 to force the original
per-expert path.
Same-binary A/B on RTX 5090 (sm_120), Qwen3.6-35B-A3B-NVFP4 prefill @8192
(nsys, graphs-off; the unchanged mul_mat_q GEMM confirms stable clocks):
activation-quant GPU-busy drops 61% (78.2 -> 30.4 ms) with the fused
quantize+scatter, vs 33% (78.2 -> 52.8 ms) for the two-kernel gather. The
fused path avoids materializing and re-reading the 8x compact buffer,
writing the expert copies directly from registers.
* CUDA: bounds-check token ids in build_tok2c_kernel
Guard against malformed ids_src1: skip out-of-range token ids (t < 0 or
t >= n_tokens) and drop entries beyond n_expert_used per token instead of
writing past the token's tok2c region. No behavior change for valid MoE
routing data; test-backend-ops MUL_MAT_ID 790/790.
* Refactor the code based on review comments
- Removed previously added kernels that were not necessary anymore\
- Added an inverse mapping from (token, slot) to compact row. Each token is quantized once and scattered to its compact rows.
* Adding q8_1 support for dedup and addressing review comments
* Add pragma unrolls
* Remove redundant cudaMemsetAsync call
* Removing follow up redundancies
---------
Co-authored-by: praneshgo <227579474+praneshgo@users.noreply.github.com>
* cuda : CUDA GGML_OP_LIGHTNING_INDEXER implementation (generic vector kernel + wmma kernel)
* chore : remove indentation of #pragma unroll
* cuda : remove unnecessary kernel template declarations
* cuda : add WARPS_PER_BLOCK and K_VECS_PER_BLOCK template parameters in lightning indexer kernels to avoid duplication of constants.
* cuda : relax MMA architecture requirements to Turing in lightning indexer implementation
* chore : renamed variables
* chore : rename ggml_cuda_op_lightning_indexer() to ggml_cuda_lightning_indexer()
* chore : TODO for AMD rocWMMA
* chore : whitespace formatting
* chore : another variable rename to fix problems caused by shadowing
* chore : yet another rename, this time uppercased all constants
* cuda : added alignment checks for Q and K tensors in lightning indexer implementation
---------
Co-authored-by: Stanisław Szymczyk <sszymczy@gmail.com>
If a Cuda device has no or limited available memory, the actual call
to cudaMemGetInfo() itself can cause a fatal crash due to a cuda out
of memory error (there is not enough memory to actually query memory)
This causes an issue because we query memory for all devices at
startup even if the user isn't trying to use the device for inference.
Fix this by making the error non-fatal and assigning zero total/free
memory to the device. This will have the downstream effect of the fit
algorithm not trying to put any layers on it, which is desired outcome
vs hard crashing.
this also prevents crashes in cuda enabled builds when user explicitly
passes '-dev none'
* ggml : process data in smaller chunks in CUDA ggml_top_k() implementation to reduce temporary buffers memory usage
* ggml : allocate tmp_dst only only once before the loop
* chore : whitespaces
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* ggml : use chunked processing in both CUDA CUB top-k and argsort implementations
* chore : separate argsort_f32_i32_cuda_bitonic() call from return statement
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* chore : replace ternary operators with min/max
---------
Co-authored-by: Stanisław Szymczyk <sszymczy@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* cuda: fix snake fusion type predicate, a and inv_b are F32
The matcher required a->type == x->type while launch_snake reads both
as const float *, matching the CPU and Metal contract where a and inv_b
stay F32. F16/BF16 chains never fused and fell back to the naive path,
and a hypothetical all F16 chain would have read F16 bits as float.
Aligns the predicate and the comment with ggml-cpu.c
* cuda: reject snake fusion on non-contiguous operands
The kernel reads x[idx] and a[c] / inv_b[c] linearly, so a
non-contiguous view passing the matcher would silently read wrong data.
Mirror the contiguity guard already present in the CPU, Vulkan and
Metal matchers.
* Update ggml-cuda.cu - Turing P2P access fix.
* Add original code as fallback behaviour when NCCL or P2P is not set/true.
* Update ggml/src/ggml-cuda/ggml-cuda.cu to add comment as per suggestion
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* cuda : concat implementation for quantized types
* chore : apply am17an clever suggestion to shorten the code
---------
Co-authored-by: Stanisław Szymczyk <sszymczy@gmail.com>
* cuda: enable topk-moe fusion for 288 experts
The topk-moe fusion only accepted power-of-2 expert counts (or the
special-cased 576), so models with 288 experts (e.g. Step-3.7-Flash)
fell back to the unfused per-layer routing chain: softmax/sigmoid,
argsort, get_rows, sum_rows, div, clamp, scale. At batch size 1 that
is ~330 extra tiny graph nodes per token.
288 is a multiple of the warp size, so the existing kernel already
handles it; this adds the missing template instantiation and accepts
288 in the eligibility check.
Measured on gfx1151 with Step-3.7-Flash IQ4_XS (llama-bench,
-b 4096 -ub 4096 -fa 1 -dio 1 -ctk q8_0 -ctv q8_0; machine idle,
before/after paired so pp4096 stays matched as a load control):
test | before | after
----------------+----------------+----------------
pp4096 | 460.99 ± 0.45 | 462.47 ± 0.34 (unchanged)
tg128 | 19.10 ± 0.04 | 19.56 ± 0.03 (+2.4%)
tg128 @ d30000 | 12.68 ± 0.04 | 12.69 ± 0.03 (unchanged)
Prompt processing is unaffected (the fusion only touches decode
routing). The decode gain is ~+2.4% at shallow context and fades with
depth: by 30k tokens each step is attention-bound over the KV cache,
so removing the fixed routing overhead is no longer visible.
Assisted-By: Claude Fable 5 <noreply@anthropic.com>
* Update tests/test-backend-ops.cpp
Co-authored-by: Oliver Simons <osimons@nvidia.com>
* Add comment for case 288 in topk-moe.cu
---------
Co-authored-by: Oliver Simons <osimons@nvidia.com>
* Remove redundant CUDA copies after gated_delta_net.
Currently, GDN writes recurrent state snapshots into its output tail, then the graph immediately copies those snapshots into ssm_states_all. With MTP draft length 3, target decode uses K=4, so that becomes 4 extra ggml_cuda_cpy calls.
The change detects that gated_delta_net -> view -> cpy pattern and makes the CUDA GDN kernel write the state snapshot(s) directly into the recurrent cache, skipping the intermediate tail writes and copy kernels when safe.
* Address review comments
* HIP: keep MMQ for gfx900 MoE and Q8_0, use hipBLAS for dense K-quants
Assisted-by: GitHub Copilot CLI
* HIP: tighten conditional block to be explicitly for gfx900
* HIP: Further simplified gfx900 conditional block
* removed unnecessary comment
* [CUDA] Added a cudaMemcpy2DAsync fast path to ggml_cuda_cpy
Add a CUDA ggml_cpy fast path for same-type, same-shape strided copies that are just 2D pitched block copies.
When tensors are not fully contiguous but each row is contiguous, it now uses cudaMemcpy2DAsync instead of the slow element-wise scalar copy kernel.
This fixes the GDN recurrent snapshot update with -np 4, where rollback slots are separated by cache stride gaps.
* Add new tests that execute the new optimized strided copy path
* Return unsupported for strided copy in OpenVINO, as new tests are failing
* CUDA: Improve performance via less synchronizations between token (llama/17795)
* Adds CPU-to-CUDA copy capability to
ggml_backend_cuda_cpy_tensor_async()
* Adds function to relax sync requirements between input copies on
supported backends (CUDA for now)
* Exchanges synchronous copy with async copy function.
* Adds macro guards to allow compilation in non-CUDA builds
* Reworked backend detection in ggml-backend.cpp to avoid linking
conflicts
* Relax requirement of checks in async CUDA copies from backend and buffer type to just buffer type, to avoid linking issues
* Minor cleanup
* Makes opt-in to relax use of explicit syncs more general. Backends like
vulkan which require a synchronization between HtoD copies and graph
execution could also adopt this change now.
* Reintroduces stricter check for CPU->CUDA backend async copy via
GGML_DEVICE_TYPE_CPU.
* Corrects initialization of ggml_backend_sync_mode in
ggml_backend_sched_split initialization
* Simplifies synchronizations to adhere to `saaasg` pattern.
* Apply suggestion from @ggerganov (src->buffer to buf_src)
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Apply suggestion from @ggerganov (src->buffer to buf_src) v2
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Apply suggestions from @johannesgaessler code review
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Adds single-GPU synchronizations to multi-GPU settings to fix hip backend pipeline parallel bugs.
* Scheduler Hardening: Exclude hip/MUSA from copy_from_host CPU split ->
GPU split optimization
* Scheduler Hardening: Re-adding original additional synchronizations for
non-async backends
* Adds disclaimer to hip/musa exclusion of copy_from_host. Highlights that it is out of
precaution, but that no perf-impact is visible, and that it can be
revisited separately anytime.
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Add failing test-case to test-backend-ops
Extracted from https://github.com/ggml-org/llama.cpp/issues/24072
* Minimize repro with help of AI
N = 8 * (65535 - 1) + 1 = 524273
* Port and adjust workaround from 0ba798341e
Fall-back should share code, also relax y-z constraint to be inclusive
* Add test-case + fallback also for y dim
* Fix x-guards which is 2^{31}-1, so inlusive of INT_MAX
* Fix overflow problems for transposed copy kernel
* vulkan: make SQR/SQRT/SIN/COS/CLAMP/LEAKY_RELU use unary.comp
* vulkan: make NORM support noncontig
* add noncontiguous row test cases for norm/l2_norm, handle this in the CPU backend and l2_norm.comp
* fix supports_op for cuda and webgpu
* cuda: add GGML_OP_COL2IM_1D, follow-up to the CPU op
* cuda: col2im_1d use fast_div_modulo for the index decomposition
* cuda: col2im_1d tighten supports_op, type match and contiguous dst
* Make ggml_gated_delta_net take only the initial recurrent state (D, 1, n_seqs) and passes the snapshot count K as an op parameter instead of inferring it from state->ne[1].
Remove the padding hack and copy all emitted snapshots into the recurrent cache with a single strided ggml_cpy
* Make GDN changes in all backends. Address review comments.
* Fix CI build errors
* cuda: reset device in get_memory function if no backend is active
* also count device and host buffers
* exclude hip and musa from counting and device reset
* use device mutex instead of atomic
* undo backend_free function move