package unifi import ( "encoding/json" "fmt" ) // GetDevices returns a response full of devices' data from the UniFi Controller. func (u *Unifi) GetDevices(sites Sites) (*Devices, error) { devices := new(Devices) for _, site := range sites { var response struct { Data []json.RawMessage `json:"data"` } devicePath := fmt.Sprintf(APIDevicePath, site.Name) if err := u.GetData(devicePath, &response); err != nil { return nil, err } loopDevices := u.parseDevices(response.Data, site.SiteName) devices.UAPs = append(devices.UAPs, loopDevices.UAPs...) devices.USGs = append(devices.USGs, loopDevices.USGs...) devices.USWs = append(devices.USWs, loopDevices.USWs...) devices.UDMs = append(devices.UDMs, loopDevices.UDMs...) } return devices, nil } // parseDevices parses the raw JSON from the Unifi Controller into device structures. func (u *Unifi) parseDevices(data []json.RawMessage, siteName string) *Devices { devices := new(Devices) for _, r := range data { // Loop each item in the raw JSON message, detect its type and unmarshal it. assetType := "" if o := make(map[string]interface{}); u.unmarshalDevice("map", r, &o) != nil { continue } else if t, ok := o["type"].(string); ok { assetType = t } u.DebugLog("Unmarshalling Device Type: %v, site %s ", assetType, siteName) // Choose which type to unmarshal into based on the "type" json key. switch assetType { // Unmarshal again into the correct type.. case "uap": dev := &UAP{SiteName: siteName, SourceName: u.URL} if u.unmarshalDevice(assetType, r, dev) == nil { dev.Name = pick(dev.Name, dev.Mac) devices.UAPs = append(devices.UAPs, dev) } case "ugw", "usg": // in case they ever fix the name in the api. dev := &USG{SiteName: siteName, SourceName: u.URL} if u.unmarshalDevice(assetType, r, dev) == nil { dev.Name = pick(dev.Name, dev.Mac) devices.USGs = append(devices.USGs, dev) } case "usw": dev := &USW{SiteName: siteName, SourceName: u.URL} if u.unmarshalDevice(assetType, r, dev) == nil { dev.Name = pick(dev.Name, dev.Mac) devices.USWs = append(devices.USWs, dev) } case "udm": dev := &UDM{SiteName: siteName, SourceName: u.URL} if u.unmarshalDevice(assetType, r, dev) == nil { dev.Name = pick(dev.Name, dev.Mac) devices.UDMs = append(devices.UDMs, dev) } default: u.ErrorLog("unknown asset type - %v - skipping", assetType) } } return devices } // unmarshalDevice handles logging for the unmarshal operations in parseDevices(). func (u *Unifi) unmarshalDevice(dev string, data json.RawMessage, v interface{}) (err error) { if err = json.Unmarshal(data, v); err != nil { u.ErrorLog("json.Unmarshal(%v): %v", dev, err) u.ErrorLog("Enable Debug Logging to output the failed payload.") json, err := data.MarshalJSON() u.DebugLog("Failed Payload: %s (marshal err: %v)", json, err) u.DebugLog("The above payload can prove useful during torubleshooting when you open an Issue:") u.DebugLog("==- https://github.com/golift/unifi/issues/new -==") } return err } // pick returns the first non empty string in a list. // used in a few places around this library. func pick(strings ...string) string { for _, s := range strings { if s != "" { return s } } return "" }