kubernetes-operator/pkg/controller/jenkins/configuration/user/reconcile.go

68 lines
2.2 KiB
Go

package user
import (
"time"
virtuslabv1alpha1 "github.com/VirtusLab/jenkins-operator/pkg/apis/virtuslab/v1alpha1"
jenkinsclient "github.com/VirtusLab/jenkins-operator/pkg/controller/jenkins/client"
"github.com/VirtusLab/jenkins-operator/pkg/controller/jenkins/configuration/user/seedjobs"
"github.com/VirtusLab/jenkins-operator/pkg/controller/jenkins/jobs"
"github.com/go-logr/logr"
k8s "sigs.k8s.io/controller-runtime/pkg/client"
"sigs.k8s.io/controller-runtime/pkg/reconcile"
)
// ReconcileUserConfiguration defines values required for Jenkins user configuration
type ReconcileUserConfiguration struct {
k8sClient k8s.Client
jenkinsClient jenkinsclient.Jenkins
logger logr.Logger
jenkins *virtuslabv1alpha1.Jenkins
}
// New create structure which takes care of user configuration
func New(k8sClient k8s.Client, jenkinsClient jenkinsclient.Jenkins, logger logr.Logger,
jenkins *virtuslabv1alpha1.Jenkins) *ReconcileUserConfiguration {
return &ReconcileUserConfiguration{
k8sClient: k8sClient,
jenkinsClient: jenkinsClient,
logger: logger,
jenkins: jenkins,
}
}
// Reconcile it's a main reconciliation loop for user supplied configuration
func (r *ReconcileUserConfiguration) Reconcile() (*reconcile.Result, error) {
// reconcile seed jobs
result, err := r.reconcileSeedJobs()
if err != nil {
return result, err
}
return result, nil
return nil, nil
}
func (r *ReconcileUserConfiguration) reconcileSeedJobs() (*reconcile.Result, error) {
seedJobs := seedjobs.New(r.jenkinsClient, r.k8sClient, r.logger)
done, err := seedJobs.EnsureSeedJobs(r.jenkins)
if err != nil {
// build failed and can be recovered - retry build and requeue reconciliation loop with timeout
if err == jobs.ErrorBuildFailed {
return &reconcile.Result{Requeue: true, RequeueAfter: time.Second * 10}, nil
}
// build failed and cannot be recovered
if err == jobs.ErrorUncoverBuildFailed {
return nil, nil
}
// unexpected error - requeue reconciliation loop
return &reconcile.Result{}, err
}
// build not finished yet - requeue reconciliation loop with timeout
if !done {
return &reconcile.Result{Requeue: true, RequeueAfter: time.Second * 10}, nil
}
return nil, nil
}