127 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			127 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Go
		
	
	
	
/*
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 *
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 * Copyright 2017 gRPC authors.
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 *
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 */
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// Package manual defines a resolver that can be used to manually send resolved
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// addresses to ClientConn.
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package manual
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import (
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	"sync"
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	"google.golang.org/grpc/resolver"
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)
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// NewBuilderWithScheme creates a new manual resolver builder with the given
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// scheme. Every instance of the manual resolver may only ever be used with a
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// single grpc.ClientConn. Otherwise, bad things will happen.
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func NewBuilderWithScheme(scheme string) *Resolver {
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	return &Resolver{
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		BuildCallback:       func(resolver.Target, resolver.ClientConn, resolver.BuildOptions) {},
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		UpdateStateCallback: func(error) {},
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		ResolveNowCallback:  func(resolver.ResolveNowOptions) {},
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		CloseCallback:       func() {},
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		scheme:              scheme,
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	}
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}
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// Resolver is also a resolver builder.
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// It's build() function always returns itself.
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type Resolver struct {
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	// BuildCallback is called when the Build method is called.  Must not be
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	// nil.  Must not be changed after the resolver may be built.
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	BuildCallback func(resolver.Target, resolver.ClientConn, resolver.BuildOptions)
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	// UpdateStateCallback is called when the UpdateState method is called on
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	// the resolver.  The value passed as argument to this callback is the value
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	// returned by the resolver.ClientConn.  Must not be nil.  Must not be
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	// changed after the resolver may be built.
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	UpdateStateCallback func(err error)
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	// ResolveNowCallback is called when the ResolveNow method is called on the
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	// resolver.  Must not be nil.  Must not be changed after the resolver may
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	// be built.
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	ResolveNowCallback func(resolver.ResolveNowOptions)
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	// CloseCallback is called when the Close method is called.  Must not be
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	// nil.  Must not be changed after the resolver may be built.
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	CloseCallback func()
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	scheme        string
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	// Fields actually belong to the resolver.
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	// Guards access to below fields.
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	mu sync.Mutex
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	CC resolver.ClientConn
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	// Storing the most recent state update makes this resolver resilient to
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	// restarts, which is possible with channel idleness.
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	lastSeenState *resolver.State
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}
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// InitialState adds initial state to the resolver so that UpdateState doesn't
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// need to be explicitly called after Dial.
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func (r *Resolver) InitialState(s resolver.State) {
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	r.lastSeenState = &s
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}
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// Build returns itself for Resolver, because it's both a builder and a resolver.
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func (r *Resolver) Build(target resolver.Target, cc resolver.ClientConn, opts resolver.BuildOptions) (resolver.Resolver, error) {
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	r.BuildCallback(target, cc, opts)
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	r.mu.Lock()
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	defer r.mu.Unlock()
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	r.CC = cc
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	if r.lastSeenState != nil {
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		err := r.CC.UpdateState(*r.lastSeenState)
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		go r.UpdateStateCallback(err)
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	}
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	return r, nil
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}
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// Scheme returns the manual resolver's scheme.
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func (r *Resolver) Scheme() string {
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	return r.scheme
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}
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// ResolveNow is a noop for Resolver.
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func (r *Resolver) ResolveNow(o resolver.ResolveNowOptions) {
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	r.ResolveNowCallback(o)
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}
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// Close is a noop for Resolver.
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func (r *Resolver) Close() {
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	r.CloseCallback()
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}
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// UpdateState calls CC.UpdateState.
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func (r *Resolver) UpdateState(s resolver.State) {
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	r.mu.Lock()
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	defer r.mu.Unlock()
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	var err error
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	if r.CC == nil {
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		panic("cannot update state as grpc.Dial with resolver has not been called")
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	}
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	err = r.CC.UpdateState(s)
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	r.lastSeenState = &s
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	r.UpdateStateCallback(err)
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}
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// ReportError calls CC.ReportError.
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func (r *Resolver) ReportError(err error) {
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	r.mu.Lock()
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	defer r.mu.Unlock()
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	if r.CC == nil {
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		panic("cannot report error as grpc.Dial with resolver has not been called")
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	}
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	r.CC.ReportError(err)
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}
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