Files
Joël Pepper 0cbb7664de fix(executor): make pax tar builds reproducible again (#2384)
In v1.8.0 (commit 7410007) kaniko switched to using the pax tar header
format for compressing image layers, since this format allows for greater
precision in recording timestamps, however this inadvertendly broke the
"--reproducible" functionality, due to an bug in the underlying
go-containerregistry dependency which did not set the additional
timestamps in the pax header when canonicalizing image layers. This
oversight has since been fixed in the dependency.

This commit bumps the google/go-containerregistry dependency to the
first commit which has fixed the bug
(v0.13.1-0.20230201183932-824efc7772b0). It also bumps the version of
cloud.google.com/go/storage to v1.29.0 to be compatible with the higher
transitive dependency.
2023-03-21 18:08:29 -04:00

198 lines
5.4 KiB
Go

//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"runtime"
"sync"
"syscall"
"unicode/utf16"
"golang.org/x/sys/windows"
)
//sys adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) [true] = advapi32.AdjustTokenPrivileges
//sys impersonateSelf(level uint32) (err error) = advapi32.ImpersonateSelf
//sys revertToSelf() (err error) = advapi32.RevertToSelf
//sys openThreadToken(thread syscall.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) = advapi32.OpenThreadToken
//sys getCurrentThread() (h syscall.Handle) = GetCurrentThread
//sys lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) = advapi32.LookupPrivilegeValueW
//sys lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) = advapi32.LookupPrivilegeNameW
//sys lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) = advapi32.LookupPrivilegeDisplayNameW
const (
//revive:disable-next-line:var-naming ALL_CAPS
SE_PRIVILEGE_ENABLED = windows.SE_PRIVILEGE_ENABLED
//revive:disable-next-line:var-naming ALL_CAPS
ERROR_NOT_ALL_ASSIGNED syscall.Errno = windows.ERROR_NOT_ALL_ASSIGNED
SeBackupPrivilege = "SeBackupPrivilege"
SeRestorePrivilege = "SeRestorePrivilege"
SeSecurityPrivilege = "SeSecurityPrivilege"
)
var (
privNames = make(map[string]uint64)
privNameMutex sync.Mutex
)
// PrivilegeError represents an error enabling privileges.
type PrivilegeError struct {
privileges []uint64
}
func (e *PrivilegeError) Error() string {
s := "Could not enable privilege "
if len(e.privileges) > 1 {
s = "Could not enable privileges "
}
for i, p := range e.privileges {
if i != 0 {
s += ", "
}
s += `"`
s += getPrivilegeName(p)
s += `"`
}
return s
}
// RunWithPrivilege enables a single privilege for a function call.
func RunWithPrivilege(name string, fn func() error) error {
return RunWithPrivileges([]string{name}, fn)
}
// RunWithPrivileges enables privileges for a function call.
func RunWithPrivileges(names []string, fn func() error) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
runtime.LockOSThread()
defer runtime.UnlockOSThread()
token, err := newThreadToken()
if err != nil {
return err
}
defer releaseThreadToken(token)
err = adjustPrivileges(token, privileges, SE_PRIVILEGE_ENABLED)
if err != nil {
return err
}
return fn()
}
func mapPrivileges(names []string) ([]uint64, error) {
privileges := make([]uint64, 0, len(names))
privNameMutex.Lock()
defer privNameMutex.Unlock()
for _, name := range names {
p, ok := privNames[name]
if !ok {
err := lookupPrivilegeValue("", name, &p)
if err != nil {
return nil, err
}
privNames[name] = p
}
privileges = append(privileges, p)
}
return privileges, nil
}
// EnableProcessPrivileges enables privileges globally for the process.
func EnableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, SE_PRIVILEGE_ENABLED)
}
// DisableProcessPrivileges disables privileges globally for the process.
func DisableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, 0)
}
func enableDisableProcessPrivilege(names []string, action uint32) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
p := windows.CurrentProcess()
var token windows.Token
err = windows.OpenProcessToken(p, windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, &token)
if err != nil {
return err
}
defer token.Close()
return adjustPrivileges(token, privileges, action)
}
func adjustPrivileges(token windows.Token, privileges []uint64, action uint32) error {
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, uint32(len(privileges)))
for _, p := range privileges {
_ = binary.Write(&b, binary.LittleEndian, p)
_ = binary.Write(&b, binary.LittleEndian, action)
}
prevState := make([]byte, b.Len())
reqSize := uint32(0)
success, err := adjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(len(prevState)), &prevState[0], &reqSize)
if !success {
return err
}
if err == ERROR_NOT_ALL_ASSIGNED { //nolint:errorlint // err is Errno
return &PrivilegeError{privileges}
}
return nil
}
func getPrivilegeName(luid uint64) string {
var nameBuffer [256]uint16
bufSize := uint32(len(nameBuffer))
err := lookupPrivilegeName("", &luid, &nameBuffer[0], &bufSize)
if err != nil {
return fmt.Sprintf("<unknown privilege %d>", luid)
}
var displayNameBuffer [256]uint16
displayBufSize := uint32(len(displayNameBuffer))
var langID uint32
err = lookupPrivilegeDisplayName("", &nameBuffer[0], &displayNameBuffer[0], &displayBufSize, &langID)
if err != nil {
return fmt.Sprintf("<unknown privilege %s>", string(utf16.Decode(nameBuffer[:bufSize])))
}
return string(utf16.Decode(displayNameBuffer[:displayBufSize]))
}
func newThreadToken() (windows.Token, error) {
err := impersonateSelf(windows.SecurityImpersonation)
if err != nil {
return 0, err
}
var token windows.Token
err = openThreadToken(getCurrentThread(), syscall.TOKEN_ADJUST_PRIVILEGES|syscall.TOKEN_QUERY, false, &token)
if err != nil {
rerr := revertToSelf()
if rerr != nil {
panic(rerr)
}
return 0, err
}
return token, nil
}
func releaseThreadToken(h windows.Token) {
err := revertToSelf()
if err != nil {
panic(err)
}
h.Close()
}