fix: merge environments before loadValuesEntries
Signed-off-by: Vincent Chenal <vincent.chenal@protonmail.com>
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				|  | @ -278,7 +278,11 @@ func (c *StateCreator) loadEnvValues(st *HelmState, name string, failOnMissingEn | ||||||
| 			valuesFiles = append(valuesFiles, f) | 			valuesFiles = append(valuesFiles, f) | ||||||
| 		} | 		} | ||||||
| 		envValuesEntries := append(valuesFiles, envSpec.Values...) | 		envValuesEntries := append(valuesFiles, envSpec.Values...) | ||||||
| 		valuesVals, err = st.loadValuesEntries(envSpec.MissingFileHandler, envValuesEntries, c.remote, ctxEnv, name) | 		loadValuesEntriesEnv, err := ctxEnv.Merge(overrode) | ||||||
|  | 		if err != nil { | ||||||
|  | 			return nil, err | ||||||
|  | 		} | ||||||
|  | 		valuesVals, err = st.loadValuesEntries(envSpec.MissingFileHandler, envValuesEntries, c.remote, loadValuesEntriesEnv, name) | ||||||
| 		if err != nil { | 		if err != nil { | ||||||
| 			return nil, err | 			return nil, err | ||||||
| 		} | 		} | ||||||
|  |  | ||||||
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