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fix: persist original file path when using bases (#672)
* fix: persist original file path when using bases Prior to this change, the resulting lock file was called `<bases[0]>.lock`, instead of `<filename>.lock`. This change ensures the final, merged state has the correct `.FilePath`. * test: Assert proper FilePath in layered HelmState
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KUOKA Yusuke
parent
34fbfb4fd0
commit
72425aebfc
@@ -148,6 +148,8 @@ func (c *StateCreator) ParseAndLoad(content []byte, baseDir, file string, envNam
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return nil, err
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}
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state.FilePath = file
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return state, nil
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}
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